/// <summary>
 /// Creates a new instance of <see cref="ChunkBetweenIntersections"/> with values for its public fields.
 /// </summary>
 /// <param name="extrudedPoints">The extruded points that lie in between the intersection endpoints, defining the line segments of the chunk.</param>
 /// <param name="startIntersection">The intersection point serving as the start point of the chunk.</param>
 /// <param name="endIntersection">The extruded points that lie in between the intersection endpoints, defining the line segments of the chunk.</param>
 public ChunkBetweenIntersections(List <ExtrudedPointUV> extrudedPoints, IntersectionPoint startIntersection, IntersectionPoint endIntersection)
 {
     SegmentwiseExtrudedPointList = new SegmentwiseExtrudedPointListUV(extrudedPoints);
     ExtrudedPoints    = extrudedPoints;
     StartIntersection = startIntersection;
     EndIntersection   = endIntersection;
 }
示例#2
0
        /// <summary>
        /// Determine the closest point on a segmentwise-defined line to a test point
        /// </summary>
        /// <param name="point">The test point</param>
        /// <param name="linePointList">List of points defining the line</param>
        /// <param name="extrusionAmountAbs">Absolute value of the extrusion distance</param>
        /// <param name="closestSegmentDifference">Start-to-end vector of the segment containing the closest point</param>
        /// <param name="closestSegmentIndex">Index of the closest segment.</param>
        internal static Vector2WithUV ClosestPointAlongSegmentwiseLine(Vector2 point, SegmentwiseExtrudedPointListUV linePointList, float extrusionAmountAbs, out Vector2 closestSegmentDifference, out int closestSegmentIndex)
        {
            float fractionAlongClosestSegment;
            var   closestExtrudedPoint = ClosestPointAlongSegmentwiseLine(point, linePointList, extrusionAmountAbs, GetVector, GetAverage, out fractionAlongClosestSegment, out closestSegmentDifference, out closestSegmentIndex);

            return(new Vector2WithUV(closestExtrudedPoint));
        }