/// <summary> /// 添加子节点 /// </summary> /// <param name="uNodeId"></param> /// <param name="sysObj"></param> /// <returns></returns> public bool AddChild(UInt32 uNodeId, System.Object sysObj) { if (m_Children.ContainKey(uNodeId) == true) { return(false); } if (m_Children == null) { m_Children = new QuickList <UInt32, CTreeNode>(); } CTreeNode newNode = new CTreeNode(uNodeId, sysObj); bool bAdd = AttachChild(newNode); return(bAdd); }
/// <summary> /// Constructor /// </summary> public CMemberReflector() { m_MethodInfoList = new QuickList <string, MethodInfo>(); m_PropertyInfoList = new QuickList <string, PropertyInfo>(); }