示例#1
0
        //[MenuItem("Test/Shutdown")]
        private static void Shutdown()
        {
            //Debug.Log("Shutdown");
            EditorApplication.update -= Update;
            EditorApplication.playmodeStateChanged   -= PlaymodeStateChanged;
            EditorApplication.hierarchyWindowChanged -= HierarchyWindowChanged;
            SceneView.onSceneGUIDelegate             -= OnSceneView;
            Selection.selectionChanged -= SelectionChanged;

            GameObject.DestroyImmediate(GameObject.Find("<HDO>"));
            sceneID = 0;

            started = false;

            BocsCyclesAPI.Cycles_reset();
            BocsCyclesAPI.Cycles_debug();
            frameBuffer = null;
        }