private IEnumerator SetTestPlayAreaCoroutine() { ARManager.Instance.SetupPlayArea(); yield return(new WaitForEndOfFrame()); ARCursor.Instance.transform.position = new Vector3(0.0f, 0.0f, 1.0f); PlayAreaBAnchor playAreaBAnchor = FindObjectOfType <PlayAreaBAnchor>(); if (IS_NOT_NULL(playAreaBAnchor)) { playAreaBAnchor.EndPlacing(); } yield return(new WaitForEndOfFrame()); ARCursor.Instance.transform.position = new Vector3(3.5f, 0.0f, 8.6f); }