/// <summary> /// the end ability of stop card, which changes skips a player's turn /// </summary> internal protected override void EndAbility(Game game) { game.NextTurn(); base.EndAbility(game); }
/// <summary> /// a virtual method that describes the end ablity of a card /// </summary> internal protected virtual void EndAbility(Game game) { game.ClearActiveCard(); game.NextTurn(); }