protected override void OnSoundResumed(object sender, SoundResumedEventArgs e) { base.OnSoundResumed(sender, e); }
private void SoundResumedEventDispatcher(SoundResumedEventArgs e) { var h = Resumed; if (h != null) h(this, e); }
protected virtual void OnSoundResumed(object sender, SoundResumedEventArgs e) { //add common logic here... }