/// <summary> /// Adds a new control point to the curve. /// </summary> /// <param name="time">Time of the new control point.</param> /// <param name="value">Value of the new control point.</param> /// <returns>Newly created control point.</returns> public CurveControlPoint <TValue> Add(float time, TValue value) { var toAdd = new CurveControlPoint <TValue>(time, value, Curve); Add(toAdd); return(toAdd); }
/// <summary> /// Removes the control point from the curve. /// </summary> /// <param name="index">Index to remove at.</param> public void RemoveAt(int index) { CurveControlPoint <TValue> removed = list[index]; list.RemoveAt(index); Curve.ControlPointRemoved(removed, index); }
internal void InternalControlPointTimeChanged(CurveControlPoint <TValue> controlPoint) { int oldIndex = ControlPoints.list.IndexOf(controlPoint); ControlPoints.list.RemoveAt(oldIndex); int index = GetPreviousIndex(controlPoint.Time) + 1; ControlPoints.list.Insert(index, controlPoint); ControlPointTimeChanged(controlPoint, oldIndex, index); }
/// <summary> /// Adds a control point to the curve. /// </summary> /// <param name="point">New control point to add to the curve.</param> public void Add(CurveControlPoint <TValue> point) { int index = Curve.GetPreviousIndex(point.Time) + 1; //TODO: Test for time-wise duplicate? //IndexA would be the one that's possibly duplicated. //Even with duplicate, this is still technically sorted. list.Insert(index, point); Curve.ControlPointAdded(point, index); }
/// <summary> /// Compares the two control points based on their time. /// </summary> /// <param name="other">Control point to compare.</param> /// <returns>-1 if the current instance has a smaller time, 0 if equal, and 1 if the current instance has a larger time.</returns> public int CompareTo(CurveControlPoint <TValue> other) { if (other.Time < Time) { return(1); } if (other.Time > Time) { return(-1); } return(0); }
/// <summary> /// Called when a control point is added. /// </summary> /// <param name="curveControlPoint">New control point.</param> /// <param name="index">Index of the control point.</param> protected internal override void ControlPointAdded(CurveControlPoint <Vector3> curveControlPoint, int index) { }
/// <summary> /// Removes the control point from the curve. /// </summary> /// <param name="controlPoint">Control point to remove.</param> public void Remove(CurveControlPoint <TValue> controlPoint) { RemoveAt(list.IndexOf(controlPoint)); }
/// <summary> /// Called when a control point is added. /// </summary> /// <param name="curveControlPoint">New control point.</param> /// <param name="index">Index of the control point.</param> protected internal override void ControlPointAdded(CurveControlPoint <Vector3> curveControlPoint, int index) { tangents.Clear(); ComputeTangents(); }
/// <summary> /// Called when a control point is added. /// </summary> /// <param name="curveControlPoint">New control point.</param> /// <param name="index">Index of the control point.</param> protected internal override void ControlPointAdded(CurveControlPoint <System.Numerics.Vector3> curveControlPoint, int index) { }
/// <summary> /// Called when a control point belonging to the curve has its time changed. /// </summary> /// <param name="curveControlPoint">Changed control point.</param> /// <param name="oldIndex">Old index of the control point.</param> /// <param name="newIndex">New index of the control point.</param> protected internal override void ControlPointTimeChanged(CurveControlPoint <System.Numerics.Quaternion> curveControlPoint, int oldIndex, int newIndex) { }
/// <summary> /// Called when a control point is added. /// </summary> /// <param name="curveControlPoint">New control point.</param> /// <param name="index">Index of the control point.</param> protected internal abstract void ControlPointAdded(CurveControlPoint <TValue> curveControlPoint, int index);
/// <summary> /// Called when a control point belonging to the curve has its time changed. /// </summary> /// <param name="curveControlPoint">Changed control point.</param> /// <param name="oldIndex">Old index of the control point.</param> /// <param name="newIndex">New index of the control point.</param> protected internal abstract void ControlPointTimeChanged(CurveControlPoint <TValue> curveControlPoint, int oldIndex, int newIndex);
/// <summary> /// Called when a control point belonging to the curve has its value changed. /// </summary> /// <param name="curveControlPoint">Changed control point.</param> protected internal override void ControlPointValueChanged(CurveControlPoint <Quaternion> curveControlPoint) { }
/// <summary> /// Called when a control point is removed. /// </summary> /// <param name="curveControlPoint">Removed control point.</param> /// <param name="oldIndex">Index of the control point before it was removed.</param> protected internal override void ControlPointRemoved(CurveControlPoint <Quaternion> curveControlPoint, int oldIndex) { }
/// <summary> /// Called when a control point is added. /// </summary> /// <param name="curveControlPoint">New control point.</param> /// <param name="index">Index of the control point.</param> protected internal override void ControlPointAdded(CurveControlPoint <Quaternion> curveControlPoint, int index) { }
/// <summary> /// Called when a control point belonging to the curve has its value changed. /// </summary> /// <param name="curveControlPoint">Changed control point.</param> protected internal override void ControlPointValueChanged(CurveControlPoint <Vector3> curveControlPoint) { tangents.Clear(); ComputeTangents(); }
/// <summary> /// Called when a control point belonging to the curve has its time changed. /// </summary> /// <param name="curveControlPoint">Changed control point.</param> /// <param name="oldIndex">Old index of the control point.</param> /// <param name="newIndex">New index of the control point.</param> protected internal override void ControlPointTimeChanged(CurveControlPoint <Vector3> curveControlPoint, int oldIndex, int newIndex) { tangents.Clear(); ComputeTangents(); }
/// <summary> /// Called when a control point is removed. /// </summary> /// <param name="curveControlPoint">Removed control point.</param> /// <param name="oldIndex">Index of the control point before it was removed.</param> protected internal abstract void ControlPointRemoved(CurveControlPoint <TValue> curveControlPoint, int oldIndex);
/// <summary> /// Called when a control point is removed. /// </summary> /// <param name="curveControlPoint">Removed control point.</param> /// <param name="oldIndex">Index of the control point before it was removed.</param> protected internal override void ControlPointRemoved(CurveControlPoint <Vector3> curveControlPoint, int oldIndex) { }
/// <summary> /// Called when a control point belonging to the curve has its value changed. /// </summary> /// <param name="curveControlPoint">Changed control point.</param> protected internal abstract void ControlPointValueChanged(CurveControlPoint <TValue> curveControlPoint);
/// <summary> /// Called when a control point belonging to the curve has its time changed. /// </summary> /// <param name="curveControlPoint">Changed control point.</param> /// <param name="oldIndex">Old index of the control point.</param> /// <param name="newIndex">New index of the control point.</param> protected internal override void ControlPointTimeChanged(CurveControlPoint <Vector3> curveControlPoint, int oldIndex, int newIndex) { }
/// <summary> /// Called when a control point is removed. /// </summary> /// <param name="curveControlPoint">Removed control point.</param> /// <param name="oldIndex">Index of the control point before it was removed.</param> protected internal override void ControlPointRemoved(CurveControlPoint <System.Numerics.Quaternion> curveControlPoint, int oldIndex) { }
/// <summary> /// Called when a control point belonging to the curve has its value changed. /// </summary> /// <param name="curveControlPoint">Changed control point.</param> protected internal override void ControlPointValueChanged(CurveControlPoint <Vector3> curveControlPoint) { }
/// <summary> /// Called when a control point belonging to the curve has its value changed. /// </summary> /// <param name="curveControlPoint">Changed control point.</param> protected internal override void ControlPointValueChanged(CurveControlPoint <System.Numerics.Quaternion> curveControlPoint) { }
/// <summary> /// Called when a control point is removed. /// </summary> /// <param name="curveControlPoint">Removed control point.</param> /// <param name="oldIndex">Index of the control point before it was removed.</param> protected internal override void ControlPointRemoved(CurveControlPoint <System.Numerics.Vector3> curveControlPoint, int oldIndex) { tangents.Clear(); ComputeTangents(); }