void Start() { // when start, if music volume is not 0, play music if (BESetting.MusicVolume != 0) { BEAudioManager.MusicPlay(); } }
public void MusicToggled(bool value) { //Debug.Log ("MusicToggled "+value); BEAudioManager.SoundPlay(0); BESetting.MusicVolume = value ? 0 : 100; BESetting.Save(); if (value) { BEAudioManager.MusicStop(); } else { if (!BEAudioManager.MusicIsPlaying()) { BEAudioManager.MusicPlay(); } } }