示例#1
0
        public Map(PopulationSegment[,] mapSegments, long populationSize)
        {
            _size = new Size(((Array)mapSegments).GetLength(0),((Array)mapSegments).GetLength(1));
            Regions = new Region[(int)_size.Width, (int)_size.Height];
            long lostPop = populationSize;

            for (int w = 0; w < _size.Width; w++)
                for (int h = 0; h < _size.Height; h++)
                {
                    var r = new Region(new Location(w, h), Initializer.GetImplementation<IHistoryManager<Region>>());
                    Regions[w, h] = r;
                    r.Settle(new Population(populationSize,mapSegments[w,h]));
                    lostPop -= r.PopulationSize;

                    if ((w + 1) * (h + 1) == _size.Square)
                        if (lostPop != 0)
                            r.Settle(lostPop);

                    r.SetBizSquare();
                }
        }
示例#2
0
        public static PopulationSegment[,] GenerateSegments(int w, int h)
        {
            var maxLvl = 5;
            var perc = 100.0d;
            double sumPerc = 0d;
            var popSegm = new PopulationSegment[w, h];
            var rndL = new Random();
            var rndD = new Random();
            var precis = 1000000.0f;

            for (int i = 0; i < w; i++)
                for (int j = 0; j < h; j++)
                {
                    int lvl = rndL.Next(maxLvl) + 1;
                    var maxD = ((2.7d*100 * precis)/(w*h*lvl)) + 1;

                    double density = 0;

                    if ((i + 1) * (j + 1) == w * h)
                        density = perc;
                    else
                    {
                        density = rndD.Next((int)maxD) / precis;
                        density = density > ((2.7f * 100) / (w * h * lvl)) ? (2.7f * 100) / (w * h * lvl) : density;
                        perc = perc - density;
                    }

                    sumPerc += density;

                    density = sumPerc > 100f ? (density - (sumPerc - 100f)) : density;

                    popSegm[i, j] = new PopulationSegment(
                        density,
                        lvl
                        );
                }

            return popSegm;
        }
示例#3
0
 public Population(long populationSize, PopulationSegment populationSegment)
 {
     this.PopulationSize = (long)(populationSize * populationSegment.Density/100);
     this._populationSegment = populationSegment;
 }