public static void GenApk_RebuildAsset() { if (EditorUtility.DisplayDialog("提示", "此操作会重新编译资源,是否继续?", "OK", "Cancel")) { BuildPipeline_Jenkins.BuildALLAssetsAndBuildInPackage_APK_Editor(); } }
public static void GenIpa() { BuildPipeline_Jenkins.BuildALLAssetsAndBuildInPackage_iOS_Editor(); }
public static void GenApk_RebuildAsset() { BuildPipeline_Jenkins.BuildALLAssetsAndBuildInPackage_APK_Editor(); }
public static void GenEmptyApk() { BuildPipeline_Jenkins.BuildPackage_APK_Editor(); }