示例#1
0
    public void Open()
    {
        if (new BCW.Baccarat.BLL.BJL_Play().Exists())
        {
            //派奖
            DataSet ds = new BCW.Baccarat.BLL.BJL_Play().GetList("*", "HunterPoint='' AND type=0 ORDER BY ID ASC");
            if (ds != null && ds.Tables[0].Rows.Count > 0)
            {
                #region
                for (int i = 0; i < ds.Tables[0].Rows.Count; i++)
                {
                    int RoomID     = int.Parse(ds.Tables[0].Rows[i]["RoomID"].ToString());
                    int Play_Table = int.Parse(ds.Tables[0].Rows[i]["Play_Table"].ToString());
                    int ID         = int.Parse(ds.Tables[0].Rows[i]["ID"].ToString());

                    //查询是否已开奖
                    BCW.Baccarat.Model.BJL_Play aa = new BCW.Baccarat.BLL.BJL_Play().GetBJL_Play2(ID);
                    if (aa.type == 0)
                    {
                        //根据房间的桌面查第一个下注的时间
                        DateTime Oldbettime = new BCW.Baccarat.BLL.BJL_Play().GetMinBetTime(RoomID, (Play_Table));
                        if (Oldbettime.AddSeconds((Times + 8)) < DateTime.Now)
                        {
                            BCW.Baccarat.Model.BJL_Card card = new BCW.Baccarat.BLL.BJL_Card().GetCardMessage(RoomID, Play_Table);
                            new BCW.Baccarat.BLL.BJL_Play().update_zd("BankerPoker='" + card.BankerPoker + "',HunterPoker='" + card.HunterPoker + "',BankerPoint=" + card.BankerPoint + ",HunterPoint=" + card.HunterPoint + "", "RoomID=" + RoomID + " and Play_Table=" + (Play_Table) + "");
                            //派奖
                            _price(RoomID, Play_Table);
                            Response.Write("已开奖第" + RoomID + "桌第" + Play_Table + "个房间.ok1<br/>");
                        }
                        else
                        {
                            Response.Write("请等待开奖:第" + RoomID + "桌第" + Play_Table + "个房间准备开奖.还有" + DT.DateDiff(Oldbettime.AddSeconds(Times + 8), DateTime.Now, 4) + "秒.ok1<br/>");
                        }
                    }
                }
                #endregion
            }

            //判断最低下注是否低于彩池,如果是,则封庄
            DataSet ds1 = new BCW.Baccarat.BLL.BJL_Room().GetList("*", "Total_Now<LowTotal and state=0");
            if (ds1 != null && ds1.Tables[0].Rows.Count > 0)
            {
                #region
                for (int i = 0; i < ds1.Tables[0].Rows.Count; i++)
                {
                    int  ID        = int.Parse(ds1.Tables[0].Rows[i]["ID"].ToString());
                    int  UsID      = int.Parse(ds1.Tables[0].Rows[i]["UsID"].ToString());
                    long LowTotal  = Convert.ToInt64(ds1.Tables[0].Rows[i]["LowTotal"].ToString());
                    long Total_Now = Convert.ToInt64(ds1.Tables[0].Rows[i]["Total_Now"].ToString());
                    if (Total_Now < LowTotal)
                    {
                        new BCW.Baccarat.BLL.BJL_Room().update_zd("state=1", "ID=" + ID + "");
                        if (Total_Now > 0)//退回给庄家
                        {
                            new BCW.BLL.User().UpdateiGold(UsID, new BCW.BLL.User().GetUsName(UsID), Total_Now, "你在" + GameName + "第" + ID + "桌系统自动封庄,系统退还剩余彩池" + Total_Now + ub.Get("SiteBz") + "-标识房间ID" + ID + "");
                            new BCW.BLL.Guest().Add(1, UsID, new BCW.BLL.User().GetUsName(UsID), "你在" + GameName + "第" + ID + "桌系统自动封庄,系统退还剩余彩池" + Total_Now + ub.Get("SiteBz") + ".[url=/bbs/game/bjl.aspx]进入" + GameName + "[/url]");
                        }
                        else
                        {
                            if ((new BCW.BLL.User().GetGold(UsID) + Total_Now) > 0)//够钱扣
                            {
                                new BCW.BLL.User().UpdateiGold(UsID, new BCW.BLL.User().GetUsName(UsID), -Total_Now, "你在" + GameName + "第" + ID + "桌的彩池已低于0,系统自动补扣" + Total_Now + "-标识房间ID" + ID + "");
                                new BCW.BLL.Guest().Add(1, UsID, new BCW.BLL.User().GetUsName(UsID), "你在" + GameName + "第" + ID + "桌的彩池已低于0,系统自动从你账户补扣" + Total_Now + ub.Get("SiteBz") + ".[url=/bbs/game/bjl.aspx]进入" + GameName + "[/url]");
                            }
                            else
                            {
                                BCW.Model.Gameowe owe = new BCW.Model.Gameowe();
                                owe.Types   = 1;
                                owe.UsID    = UsID;
                                owe.UsName  = new BCW.BLL.User().GetUsName(UsID);
                                owe.Content = "你在" + GameName + "第" + ID + "桌的彩池已低于0,你欠下系统的" + (Total_Now + new BCW.BLL.User().GetGold(UsID)) + "" + ub.Get("SiteBz") + ".";
                                owe.OweCent = Total_Now + new BCW.BLL.User().GetGold(UsID);
                                owe.BzType  = 12;//百家乐封庄记录type的id
                                owe.EnId    = ID;
                                owe.AddTime = DateTime.Now;
                                new BCW.BLL.Gameowe().Add(owe);
                                new BCW.BLL.User().UpdateIsFreeze(UsID, 1);

                                //发送内线
                                string strGuess = "你在" + GameName + "第" + ID + "桌的彩池已低于0,你欠下系统的" + (Total_Now + new BCW.BLL.User().GetGold(UsID)) + "" + ub.Get("SiteBz") + ".[br]根据您的帐户数额,实扣" + new BCW.BLL.User().GetGold(UsID) + "" + ub.Get("SiteBz") + ".[br]您的" + ub.Get("SiteBz") + "不足,系统将您帐户冻结。";
                                new BCW.BLL.Guest().Add(1, UsID, new BCW.BLL.User().GetUsName(UsID), strGuess);
                                string bb = "" + new BCW.BLL.User().GetUsName(UsID) + "(" + UsID + ")在" + GameName + "第" + ID + "桌的彩池已低于0,欠下系统" + Total_Now + new BCW.BLL.User().GetGold(UsID) + "" + ub.Get("SiteBz") + ",系统已自动冻结TA的帐户.";
                                new BCW.BLL.Guest().Add(1, 10086, new BCW.BLL.User().GetUsName(10086), bb);
                            }
                        }
                    }
                }
                #endregion
            }

            //超过玩的局数
            DataSet ds2 = new BCW.Baccarat.BLL.BJL_Room().GetList2("*", "a LEFT JOIN tb_BJL_Play b ON a.UsID=b.UsID AND b.Play_Table>=" + RoomTime2 + " AND a.state=0");
            if (ds2 != null && ds2.Tables[0].Rows.Count > 0)
            {
                #region
                for (int i = 0; i < ds1.Tables[0].Rows.Count; i++)
                {
                    int  ID        = int.Parse(ds2.Tables[0].Rows[i]["ID"].ToString());
                    int  UsID      = int.Parse(ds2.Tables[0].Rows[i]["UsID"].ToString());
                    long LowTotal  = Convert.ToInt64(ds2.Tables[0].Rows[i]["LowTotal"].ToString());
                    long Total_Now = Convert.ToInt64(ds2.Tables[0].Rows[i]["Total_Now"].ToString());

                    new BCW.Baccarat.BLL.BJL_Room().update_zd("state=1", "ID=" + ID + "");
                    if (Total_Now > 0)//退回给庄家
                    {
                        new BCW.BLL.User().UpdateiGold(UsID, new BCW.BLL.User().GetUsName(UsID), Total_Now, "你在" + GameName + "第" + ID + "桌的已达到最高局数,系统自动封庄,退还" + Total_Now + "-标识房间ID" + ID + "");
                        new BCW.BLL.Guest().Add(1, UsID, new BCW.BLL.User().GetUsName(UsID), "你在" + GameName + "第" + ID + "桌的已达到最高局数,系统自动封庄,退还" + Total_Now + ub.Get("SiteBz") + ".[url=/bbs/game/bjl.aspx]进入" + GameName + "[/url]");
                    }
                }
                #endregion
            }
        }
        else
        {
            Response.Write("暂无房间需要开奖.ok1");
        }
    }
示例#2
0
    private void _price(int RoomID, int Play_Table)
    {
        DataSet ds = new BCW.Baccarat.BLL.BJL_Play().GetList("*", "RoomID=" + RoomID + " and Play_Table=" + Play_Table + " and type=0");

        if (ds != null && ds.Tables[0].Rows.Count > 0)
        {
            #region 中奖判断及返奖
            for (int i = 0; i < ds.Tables[0].Rows.Count; i++)
            {
                long   get_money = 0;            //庄家赔
                long   zj        = 0;            //庄家
                long   ss        = 0;            //手续费
                long   tui       = 0;            //和局退回
                string name      = string.Empty; //中奖类型
                string longname  = string.Empty; //中奖说明

                int ID = int.Parse(ds.Tables[0].Rows[i]["ID"].ToString());
                //int UsID = int.Parse(ds.Tables[0].Rows[i]["UsID"].ToString());
                //int RoomID = int.Parse(ds.Tables[0].Rows[i]["RoomID"].ToString());
                //int Play_Table = int.Parse(ds.Tables[0].Rows[i]["Play_Table"].ToString());
                int BankerPoint = int.Parse(ds.Tables[0].Rows[i]["BankerPoint"].ToString());
                int HunterPoint = int.Parse(ds.Tables[0].Rows[i]["HunterPoint"].ToString());
                int isRobot     = int.Parse(ds.Tables[0].Rows[i]["isRobot"].ToString());
                //int type = int.Parse(ds.Tables[0].Rows[i]["type"].ToString());
                int    buy_usid    = int.Parse(ds.Tables[0].Rows[i]["buy_usid"].ToString());
                string PutTypes    = ds.Tables[0].Rows[i]["PutTypes"].ToString();
                string BankerPoker = ds.Tables[0].Rows[i]["BankerPoker"].ToString();
                string HunterPoker = ds.Tables[0].Rows[i]["HunterPoker"].ToString();
                //DateTime updatetime = Convert.ToDateTime(ds.Tables[0].Rows[i]["updatetime"]);
                //long Total = Convert.ToInt64(ds.Tables[0].Rows[i]["Total"].ToString());
                long zhu_money = Convert.ToInt64(ds.Tables[0].Rows[i]["zhu_money"].ToString());
                //long PutMoney = Convert.ToInt64(ds.Tables[0].Rows[i]["PutMoney"].ToString());
                //long GetMoney = Convert.ToInt64(ds.Tables[0].Rows[i]["GetMoney"].ToString());
                if (BankerPoker != "")
                {
                    string[] hunter = HunterPoker.Split(',');
                    string[] banker = BankerPoker.Split(',');
                    string[] put    = PutTypes.Split(',');
                    //庄闲家扑克牌总数
                    int      pokerpoint = (banker.Length / 2) + (hunter.Length / 2);
                    string   name1      = string.Empty;
                    string[] xiazhu     = { "", "庄赢", "闲赢", "和局", "庄单", "庄双", "闲单", "闲双", "投大", "投小", "庄对", "闲对", "任意对", "完美对", };
                    for (int ab1 = 0; ab1 < put.Length; ab1++)
                    {
                        name1 = name1 + (xiazhu[int.Parse(put[ab1])]) + ",";
                    }

                    for (int j = 0; j < put.Length; j++)
                    {
                        #region 中奖判断
                        if (put[j] == "1")//庄赢
                        {
                            #region
                            //类型赔率
                            double percent = betpercent(1);
                            if (BankerPoint > HunterPoint)//赢
                            {
                                //庄家赔
                                long zhuangjia = Convert.ToInt64(zhu_money * percent) - zhu_money;
                                //收税
                                long shoushui = zhuangjia * shouxufei / 100;
                                //玩家所得
                                long wanjia = zhuangjia - shoushui;

                                get_money = get_money + wanjia + zhu_money;
                                zj        = zj - zhuangjia;
                                ss        = ss + shoushui;
                            }
                            else if (BankerPoint == HunterPoint)//和局退回下注金额,不收税
                            {
                                tui = tui + zhu_money;
                                zj  = zj - zhu_money;
                            }
                            else//输
                            {
                                //收税
                                long shoushui = zhu_money * shouxufei / 100;
                                //庄家得
                                long zhuangjia = zhu_money - shoushui;
                                ss = ss + shoushui;
                                zj = zj + zhuangjia;
                            }
                            name = "1";
                            #endregion
                        }
                        else if (put[j] == "2")//闲赢
                        {
                            #region
                            //类型赔率
                            double percent = betpercent(2);
                            if (BankerPoint < HunterPoint)//赢
                            {
                                //庄家赔
                                long zhuangjia = Convert.ToInt64(zhu_money * percent) - zhu_money;
                                //收税
                                long shoushui = zhuangjia * shouxufei / 100;
                                //玩家所得
                                long wanjia = zhuangjia - shoushui;

                                get_money = get_money + wanjia + zhu_money;
                                zj        = zj - zhuangjia;
                                ss        = ss + shoushui;
                            }
                            else if (BankerPoint == HunterPoint)//和局退回下注金额,不收税
                            {
                                tui = tui + zhu_money;
                                zj  = zj - zhu_money;
                            }
                            else//输
                            {
                                //收税
                                long shoushui = zhu_money * shouxufei / 100;
                                //庄家得
                                long zhuangjia = zhu_money - shoushui;
                                ss = ss + shoushui;
                                zj = zj + zhuangjia;
                            }
                            name = name + ",2";
                            #endregion
                        }
                        else if (put[j] == "3")//和局
                        {
                            #region
                            double percent = betpercent(3);
                            if (BankerPoint == HunterPoint)
                            {
                                //庄家赔
                                long zhuangjia = Convert.ToInt64(zhu_money * percent) - zhu_money;
                                //收税
                                long shoushui = zhuangjia * shouxufei / 100;
                                //玩家所得
                                long wanjia = zhuangjia - shoushui;

                                get_money = get_money + wanjia + zhu_money;
                                zj        = zj - zhuangjia;
                                ss        = ss + shoushui;
                            }
                            else
                            {
                                //收税
                                long shoushui = zhu_money * shouxufei / 100;
                                //庄家得
                                long zhuangjia = zhu_money - shoushui;
                                ss = ss + shoushui;
                                zj = zj + zhuangjia;
                            }
                            name = name + ",3";
                            #endregion
                        }
                        else if (put[j] == "4")//庄单
                        {
                            #region
                            double percent = betpercent(4);
                            if (BankerPoint % 2 != 0)
                            {
                                //庄家赔
                                long zhuangjia = Convert.ToInt64(zhu_money * percent) - zhu_money;
                                //收税
                                long shoushui = zhuangjia * shouxufei / 100;
                                //玩家所得
                                long wanjia = zhuangjia - shoushui;

                                get_money = get_money + wanjia + zhu_money;
                                zj        = zj - zhuangjia;
                                ss        = ss + shoushui;
                            }
                            else
                            {
                                //收税
                                long shoushui = zhu_money * shouxufei / 100;
                                //庄家得
                                long zhuangjia = zhu_money - shoushui;
                                ss = ss + shoushui;
                                zj = zj + zhuangjia;
                            }
                            name = name + ",4";
                            #endregion
                        }
                        else if (put[j] == "5")//庄双
                        {
                            #region
                            double percent = betpercent(5);
                            if (BankerPoint % 2 == 0)
                            {
                                //庄家赔
                                long zhuangjia = Convert.ToInt64(zhu_money * percent) - zhu_money;
                                //收税
                                long shoushui = zhuangjia * shouxufei / 100;
                                //玩家所得
                                long wanjia = zhuangjia - shoushui;

                                get_money = get_money + wanjia + zhu_money;
                                zj        = zj - zhuangjia;
                                ss        = ss + shoushui;
                            }
                            else
                            {
                                //收税
                                long shoushui = zhu_money * shouxufei / 100;
                                //庄家得
                                long zhuangjia = zhu_money - shoushui;
                                ss = ss + shoushui;
                                zj = zj + zhuangjia;
                            }
                            name = name + ",5";
                            #endregion
                        }
                        else if (put[j] == "6")//闲单
                        {
                            #region
                            double percent = betpercent(6);
                            if (HunterPoint % 2 != 0)
                            {
                                //庄家赔
                                long zhuangjia = Convert.ToInt64(zhu_money * percent) - zhu_money;
                                //收税
                                long shoushui = zhuangjia * shouxufei / 100;
                                //玩家所得
                                long wanjia = zhuangjia - shoushui;

                                get_money = get_money + wanjia + zhu_money;
                                zj        = zj - zhuangjia;
                                ss        = ss + shoushui;
                            }
                            else
                            {
                                //收税
                                long shoushui = zhu_money * shouxufei / 100;
                                //庄家得
                                long zhuangjia = zhu_money - shoushui;
                                ss = ss + shoushui;
                                zj = zj + zhuangjia;
                            }
                            name = name + ",6";
                            #endregion
                        }
                        else if (put[j] == "7")//闲双
                        {
                            #region
                            double percent = betpercent(7);
                            if (HunterPoint % 2 == 0)
                            {
                                //庄家赔
                                long zhuangjia = Convert.ToInt64(zhu_money * percent) - zhu_money;
                                //收税
                                long shoushui = zhuangjia * shouxufei / 100;
                                //玩家所得
                                long wanjia = zhuangjia - shoushui;

                                get_money = get_money + wanjia + zhu_money;
                                zj        = zj - zhuangjia;
                                ss        = ss + shoushui;
                            }
                            else
                            {
                                //收税
                                long shoushui = zhu_money * shouxufei / 100;
                                //庄家得
                                long zhuangjia = zhu_money - shoushui;
                                ss = ss + shoushui;
                                zj = zj + zhuangjia;
                            }
                            name = name + ",7";
                            #endregion
                        }
                        else if (put[j] == "8")//投大
                        {
                            #region
                            double percent = betpercent(8);
                            if (pokerpoint >= 5)
                            {
                                //庄家赔
                                long zhuangjia = Convert.ToInt64(zhu_money * percent) - zhu_money;
                                //收税
                                long shoushui = zhuangjia * shouxufei / 100;
                                //玩家所得
                                long wanjia = zhuangjia - shoushui;

                                get_money = get_money + wanjia + zhu_money;
                                zj        = zj - zhuangjia;
                                ss        = ss + shoushui;
                            }
                            else
                            {
                                //收税
                                long shoushui = zhu_money * shouxufei / 100;
                                //庄家得
                                long zhuangjia = zhu_money - shoushui;
                                ss = ss + shoushui;
                                zj = zj + zhuangjia;
                            }
                            name = name + ",8";
                            #endregion
                        }
                        else if (put[j] == "9")// 投小
                        {
                            #region
                            double percent = betpercent(9);
                            if (pokerpoint == 4)
                            {
                                //庄家赔
                                long zhuangjia = Convert.ToInt64(zhu_money * percent) - zhu_money;
                                //收税
                                long shoushui = zhuangjia * shouxufei / 100;
                                //玩家所得
                                long wanjia = zhuangjia - shoushui;

                                get_money = get_money + wanjia + zhu_money;
                                zj        = zj - zhuangjia;
                                ss        = ss + shoushui;
                            }
                            else
                            {
                                //收税
                                long shoushui = zhu_money * shouxufei / 100;
                                //庄家得
                                long zhuangjia = zhu_money - shoushui;
                                ss = ss + shoushui;
                                zj = zj + zhuangjia;
                            }
                            name = name + ",9";
                            #endregion
                        }
                        else if (put[j] == "10")//庄对
                        {
                            #region
                            double percent = betpercent(10);
                            if (PairofPoker(BankerPoker) == 1)
                            {
                                //庄家赔
                                long zhuangjia = Convert.ToInt64(zhu_money * percent) - zhu_money;
                                //收税
                                long shoushui = zhuangjia * shouxufei / 100;
                                //玩家所得
                                long wanjia = zhuangjia - shoushui;

                                get_money = get_money + wanjia + zhu_money;
                                zj        = zj - zhuangjia;
                                ss        = ss + shoushui;
                            }
                            else
                            {
                                //收税
                                long shoushui = zhu_money * shouxufei / 100;
                                //庄家得
                                long zhuangjia = zhu_money - shoushui;
                                ss = ss + shoushui;
                                zj = zj + zhuangjia;
                            }
                            name = name + ",10";
                            #endregion
                        }
                        else if (put[j] == "11")//闲对
                        {
                            #region
                            double percent = betpercent(11);
                            if (PairofPoker(HunterPoker) == 1)
                            {
                                //庄家赔
                                long zhuangjia = Convert.ToInt64(zhu_money * percent) - zhu_money;
                                //收税
                                long shoushui = zhuangjia * shouxufei / 100;
                                //玩家所得
                                long wanjia = zhuangjia - shoushui;

                                get_money = get_money + wanjia + zhu_money;
                                zj        = zj - zhuangjia;
                                ss        = ss + shoushui;
                            }
                            else
                            {
                                //收税
                                long shoushui = zhu_money * shouxufei / 100;
                                //庄家得
                                long zhuangjia = zhu_money - shoushui;
                                ss = ss + shoushui;
                                zj = zj + zhuangjia;
                            }
                            name = name + ",11";
                            #endregion
                        }
                        else if (put[j] == "12")//任意对
                        {
                            #region
                            double percent = betpercent(12);
                            if (anypoker(BankerPoker, HunterPoker) == 1)
                            {
                                //庄家赔
                                long zhuangjia = Convert.ToInt64(zhu_money * percent) - zhu_money;
                                //收税
                                long shoushui = zhuangjia * shouxufei / 100;
                                //玩家所得
                                long wanjia = zhuangjia - shoushui;

                                get_money = get_money + wanjia + zhu_money;
                                zj        = zj - zhuangjia;
                                ss        = ss + shoushui;
                            }
                            else
                            {
                                //收税
                                long shoushui = zhu_money * shouxufei / 100;
                                //庄家得
                                long zhuangjia = zhu_money - shoushui;
                                ss = ss + shoushui;
                                zj = zj + zhuangjia;
                            }
                            name = name + ",12";
                            #endregion
                        }
                        else if (put[j] == "13")//完美对
                        {
                            #region
                            double percent = betpercent(12);
                            if (perfectpoker(BankerPoker, HunterPoker) == 1)
                            {
                                //庄家赔
                                long zhuangjia = Convert.ToInt64(zhu_money * percent) - zhu_money;
                                //收税
                                long shoushui = zhuangjia * shouxufei / 100;
                                //玩家所得
                                long wanjia = zhuangjia - shoushui;

                                get_money = get_money + wanjia + zhu_money;
                                zj        = zj - zhuangjia;
                                ss        = ss + shoushui;
                            }
                            else
                            {
                                //收税
                                long shoushui = zhu_money * shouxufei / 100;
                                //庄家得
                                long zhuangjia = zhu_money - shoushui;
                                ss = ss + shoushui;
                                zj = zj + zhuangjia;
                            }
                            name = name + ",13";
                            #endregion
                        }
                        #endregion
                    }
                    long hj = zhu_money * put.Length;
                    //Utils.Error("玩家得到:" + get_money + "===手续费:" + ss + "===奖池:" + zj + "===系统退回:" + tui + "", "");
                    new BCW.Baccarat.BLL.BJL_Room().update_zd("Total_Now=Total_Now+" + zj + "-" + hj + "", "ID=" + RoomID + ""); //彩池扣除
                    new BCW.Baccarat.BLL.BJL_Room().update_zd("shouxufei=shouxufei+'" + ss + "'", "ID=" + RoomID + "");          //手续费
                    new BCW.Baccarat.BLL.BJL_Play().update_zd("shouxufei='" + ss + "'", "ID=" + ID + "");
                    if (tui > 0)                                                                                                 //和局退回
                    {
                        //彩池增加
                        new BCW.Baccarat.BLL.BJL_Room().update_zd("Total_Now=Total_Now+" + tui + "", "ID=" + RoomID + "");
                        new BCW.BLL.User().UpdateiGold(buy_usid, new BCW.BLL.User().GetUsName(buy_usid), tui, "在第" + RoomID + "桌的第" + Play_Table + "局出现和局" + BankerPoint + ":" + HunterPoint + ",退还该下注" + tui + "-标识ID" + ID + "");
                        if (isRobot == 0)
                        {
                            new BCW.BLL.Guest().Add(1, buy_usid, new BCW.BLL.User().GetUsName(buy_usid), "在" + GameName + "" + RoomID + "桌第" + Play_Table + "局开奖:庄" + BankerPoint + "点|闲" + HunterPoint + "点为和局,退还该下注" + tui + "" + ub.Get("SiteBz") + ".");
                        }
                    }
                    if (get_money > 0)                                                                            //用户中奖
                    {
                        new BCW.Baccarat.BLL.BJL_Play().update_zd("type=2", "ID=" + ID + "");                     //2为中奖
                        new BCW.Baccarat.BLL.BJL_Play().update_zd("GetMoney=" + get_money + "", "ID=" + ID + ""); //加钱
                        if (isRobot == 0)
                        {
                            new BCW.BLL.Guest().Add(1, buy_usid, new BCW.BLL.User().GetUsName(buy_usid), "恭喜您中奖!在" + GameName + "第" + RoomID + "桌第" + Play_Table + "局购买:" + name1 + "开奖:庄" + BankerPoint + "点(" + allpoker(BankerPoker) + ")|闲" + HunterPoint + "点(" + allpoker(HunterPoker) + "),返彩" + get_money + "" + ub.Get("SiteBz") + "[url=/bbs/game/bjl.aspx?act=case]马上兑奖[/url]");
                        }
                    }
                    else
                    {
                        new BCW.Baccarat.BLL.BJL_Play().update_zd("type=1", "ID=" + ID + "");//1为不中奖
                    }
                }
            }
            #endregion
        }
    }