示例#1
0
        public void Save(string file)
        {
            // Check if the file does not exist
            if (!File.Exists(file))
            {
                // Create the file
                File.CreateText(file);
            }

            // Save the file
            H_Tactics.Save(file);
        }
示例#2
0
        public HomTactControl()
        {
            // Check if the file does not exist
            if (File.Exists(_file))
            {
                H_Tactics.Load(_file);
                // Throw a new file not found exception
                //throw new FileNotFoundException("Default file could not be located.", _file);
            }

            // Load the homunculus tactics from the file

            // Pregenerated designer code
            InitializeComponent();
        }
示例#3
0
        public HomTactControl(string file)
        {
            // Check if the file does not exist
            if (!File.Exists(file))
            {
                // Throw a new file not found exception
                throw new FileNotFoundException("Specified file could not be located.", file);
            }
            // Set the file
            _file = file;

            // Load the homunculus tactics from the file
            H_Tactics.Load(_file);

            // Pregenerated designer code
            InitializeComponent();
        }
示例#4
0
        public void Open(string file)
        {
            // Load the homunculus tactics from the file
            H_Tactics.Load(file);

            // Create a new array of tactics objects
            Tact[] items = new Tact[H_Tactics.Tactics.Count];

            // Copy the H_Tactics tactics to the new array
            H_Tactics.Tactics.CopyTo(items, 0);

            // Clear the listBoxTactics items list
            listBoxTactics.Items.Clear();

            // Add the new array of tactics to the listBoxTactics items list
            listBoxTactics.Items.AddRange(items);

            // Select the first item in the listBoxTactics items list
            listBoxTactics.SelectedIndex = 0;
        }