private void Compile_Click(object sender, EventArgs e) { if (getVersion() == 3.0) { } else { compilar_onde = new TibiaFolder("What folder the sprites are?"); if (compilar_onde.success == true) { compilar_para_onde = new TibiaFolder("Choose where you want the file be saved?"); if (compilar_para_onde.success == true) { #region compilando as versões entre 7.0 até 9.54 if (getVersion() == 7.0) { sprite_compiler70 = new Thread(compileTo70); sprite_compiler70.Start(); } #endregion #region compilando da versão 9.6 para cima else if (getVersion() == 9.6) { sprite_compiler96 = new Thread(compileTo96); sprite_compiler96.Start(); } #endregion } } } }
public void fromFile(TibiaFolder folder) { BinaryReader signa = new BinaryReader(File.OpenRead(folder.getPath() + "\\signature.dat")); this.signature[0] = signa.ReadByte(); this.signature[1] = signa.ReadByte(); this.signature[2] = signa.ReadByte(); this.signature[3] = signa.ReadByte(); }
public void save(TibiaFolder folder, string newFolderName) { FileStream dat = new FileStream(folder.getPath() + "\\" + newFolderName + "\\signature.dat", FileMode.Create); BinaryWriter writer = new BinaryWriter(dat); writer.Write(signature[0]); writer.Write(signature[1]); writer.Write(signature[2]); writer.Write(signature[3]); writer.Flush(); writer.Close(); }
private void Extract_Click(object sender, EventArgs e) { if (getVersion() == 3.0) { #region lendo para a versão 3.0 até 6.5 setLog("Can't work with this version."); #endregion } else { extrair_quem = new TibiaFile("Which file you want to decompile?"); if (extrair_quem.success == true) { extrair_para_onde = new TibiaFolder("Where do you want the folder be created?"); if (extrair_para_onde.success == true) { #region lendo para a versão 7.0 até 9.54 if (getVersion() == 7.0) { setLog("Reading sprite file."); try { sd70 = new SprDecompiler70(extrair_quem); setLog("Exporting..."); setLog("The logs blinking while extracting means that my program is the best..."); sprites_to_export = sd70.getSprites(); assinatura.set(sd70.getSignature()); } catch { try { setLog("Can't read the file..."); selectversion.SelectedIndex = 1; setLog("Trying to decompile under the pattern from version 9.6"); setLog("Reading sprite file."); sd96 = new SprDecompiler96(extrair_quem); setLog("Exporting..."); sprites_to_export = sd96.getSprites(); assinatura.set(sd96.getSignature()); } catch { setLog("Can't read the file... Operation aborted"); } } } #endregion #region lendo para versão 9.6 else if (getVersion() == 9.6) { setLog("Reading sprite file."); //try // { sd96 = new SprDecompiler96(extrair_quem); setLog("Exporting..."); sprites_to_export = sd96.getSprites(); assinatura.set(sd96.getSignature()); /*} * * catch * { * try * { * setLog("Can't read the file..."); * selectversion.SelectedIndex = 0; * setLog("Trying to decompile under the pattern from version 7.2 to 9.54"); * setLog("Reading sprite file."); * sd70 = new SprDecompiler70(extrair_quem); * assinatura.set(sd70.getSignature()); * setLog("Exporting..."); * sprites_to_export = sd70.getSprites(); * } * * catch * { * setLog("Can't read the file... Operation aborted"); * } */ } #endregion #region criando a pasta onde as sprites serão armazenadas e depois iniciando o thread if (sprites_to_export != null) { string nova_pasta = "Sprites"; int k = 2; while (Directory.Exists(extrair_para_onde.getPath() + "\\" + nova_pasta)) { nova_pasta = "Sprites " + k.ToString(); k++; } export_folder_name = extrair_para_onde.getPath() + "\\" + nova_pasta; Directory.CreateDirectory(export_folder_name); assinatura.save(extrair_para_onde, nova_pasta); } this.sprites_exporter = new Thread(new ThreadStart(this.saveSprites)); this.sprites_exporter.Start(); #endregion } //seleção da pasta onde as imagens vão ficar } //seleção do arquivo a ser extraido } }