示例#1
0
        private static void Rtf(AIHeroClient[] enemys, int enemyCount)
        {
            var TStarget = TargetSelector.GetTarget(R.Range, TargetSelector.DamageType.Magical);

            List <int> worth = new List <int>();
            int        i;
            int        enemyFacing;
            int        enemyTouched;
            int        TSValue;

            foreach (var enemy in enemys)
            {
                TSValue = 0;
                var Rpredict = R.GetPrediction(enemy);
                enemyFacing = ObjectManager.Heroes.Enemies.Count(t => t.IsValidTarget(R.Range) &&
                                                                 t.IsFacing(Cassio.Player) &&
                                                                 Rpredict.CollisionObjects.Contains(t) &&
                                                                 t.Health > E.GetDamage(t) + Cassio.Player.GetAutoAttackDamage(t));

                enemyTouched = ObjectManager.Heroes.Enemies.Count(t => t.IsValidTarget(R.Range) &&
                                                                  Rpredict.CollisionObjects.Contains(t) &&
                                                                  t.Health > E.GetDamage(t) + Cassio.Player.GetAutoAttackDamage(t));

                if (TStarget.Health > E.GetDamage(TStarget) + Cassio.Player.GetAutoAttackDamage(TStarget))
                {
                    if (TStarget.IsFacing(Cassio.Player))
                    {
                        TSValue = 2;
                    }
                    if (Rpredict.CollisionObjects.Contains <Obj_AI_Base>(TStarget))
                    {
                        TSValue += 1;
                    }
                }
                worth.Add(4 * enemyFacing + enemyTouched + TSValue);
            }
            i = 0;
            foreach (int Value in worth)
            {
                if (Value == worth.Max())
                {
                    if (Value >= (100.0 / (float)(MyMenu.GetValue("Combo.Rsensi") * enemyCount)))
                    {
                        R.Cast(R.GetPrediction(enemys[i]).CastPosition);
                    }
                }
                i++;
            }
        }
示例#2
0
 public static void LaneClear()
 {
     if (LastHit())
     {
         return;
     }
     if (MyMenu.IsChecked("LaneClear.Q"))
     {
         MySpells.Qlogic(MyMenu.GetValue("LaneClear.QMana"));
     }
     if (MyMenu.IsChecked("LaneClear.E") && MyMenu.GetValue("LaneClear.EMana") < Cassio.Player.ManaPercent)
     {
         MySpells.Elogic(false, MyMenu.IsChecked("LaneClear.Ep"), true);
     }
 }
示例#3
0
        public static void Harass()
        {
            if (LastHit())
            {
                return;
            }

            if (MyMenu.IsChecked("Harass.Q"))
            {
                MySpells.Qlogic(MyMenu.GetValue("Harass.QMana"), true);
            }
            if (MyMenu.IsChecked("Harass.E"))
            {
                MySpells.Elogic(true, true);
            }
        }