public override Graphics.RenderTexture CreateRenderTexture(string name, GLES2SurfaceDesc target, bool writeGamme, int fsaa) { var retVal = new GLES2FBORenderTexture(this, name, target, writeGamme, fsaa); return(retVal); }
public override Graphics.RenderTexture CreateRenderTexture( string name, GLES2SurfaceDesc target, bool writeGamme, int fsaa ) { var retVal = new GLES2FBORenderTexture( this, name, target, writeGamme, fsaa ); return retVal; }