/// <summary> /// Unregisters a factory /// </summary> public void RemoveFactory(HighLevelGpuProgramFactory factory) { this.factories.Remove(factory.Language); }
/// <summary> /// Add a new factory object for high-level programs of a given language. /// </summary> /// <param name="factory"> /// The factory instance to register. /// </param> public void AddFactory(HighLevelGpuProgramFactory factory) { this.factories.Add(factory.Language, factory); }