示例#1
0
 public GLGpuProgram Create(string name, Axiom.Graphics.GpuProgramType type, string syntaxCode)
 {
     if (type == GpuProgramType.Vertex)
     {
         return(new VP30GpuProgram(name, type, syntaxCode));
     }
     else
     {
         return(new FP30GpuProgram(name, type, syntaxCode));
     }
 }
示例#2
0
 /// <summary>
 ///    Creates and returns a specialized CgProgram instance.
 /// </summary>
 /// <param name="name">Name of the program to create.</param>
 /// <param name="type">Type of program to create, vertex or fragment.</param>
 /// <returns>A new CgProgram instance within the current Cg Context.</returns>
 public HighLevelGpuProgram Create(string name, Axiom.Graphics.GpuProgramType type)
 {
     return(new CgProgram(name, type, this.Language, cgContext));
 }
 public GLGpuProgram Create(string name, Axiom.Graphics.GpuProgramType type, string syntaxCode)
 {
     return(new NvparseFragmentProgram(name, type, syntaxCode));
 }
示例#4
0
 public HighLevelGpuProgram Create(string name, Axiom.Graphics.GpuProgramType type)
 {
     return(new HLSLProgram(name, type, language));
 }
 public GLGpuProgram Create(string name, Axiom.Graphics.GpuProgramType type, string syntaxCode)
 {
     // creates and returns a new ATI fragment shader implementation
     return(new ATIFragmentShaderGpuProgram(name, type, syntaxCode));
 }