Summary description for GpuProgramManager.
Inheritance: Axiom.Core.ResourceManager
示例#1
0
		/// <summary>
		///     Internal constructor.  This class cannot be instantiated externally.
		/// </summary>
		/// <remarks>
		///     Protected internal because this singleton will actually hold the instance of a subclass
		///     created by a render system plugin.
		/// </remarks>
		protected internal GpuProgramManager()
			: base()
		{
			if ( _instance == null )
            {
                _instance = this;

				// Loading order
				LoadingOrder = 50.0f;
				// Resource type
				ResourceType = "GpuProgram";
			}
			else
				throw new AxiomException( "Cannot create another instance of {0}. Use Instance property instead", this.GetType().Name );

			// subclasses should register with resource group manager
		}
 /// <summary>
 ///     Internal constructor.  This class cannot be instantiated externally.
 /// </summary>
 /// <remarks>
 ///     Protected internal because this singleton will actually hold the instance of a subclass
 ///     created by a render system plugin.
 /// </remarks>
 protected internal GpuProgramManager()
 {
     if (instance == null) {
         instance = this;
     }
 }
        /// <summary>
        ///     Called when the engine is shutting down.
        /// </summary>
        public override void Dispose()
        {
            base.Dispose();

            instance = null;
        }
示例#4
0
		/// <summary>
		///     Called when the engine is shutting down.
		/// </summary>
		protected override void dispose( bool disposeManagedResources )
		{
			if ( !this.IsDisposed )
			{
				if ( disposeManagedResources )
				{
					_instance = null;
				}

				// There are no unmanaged resources to release, but
				// if we add them, they need to be released here.
			}

			// If it is available, make the call to the
			// base class's Dispose(Boolean) method
			base.dispose( disposeManagedResources );
		}