示例#1
0
        public void OnGUI()
        {
            ResourceUtil.Refresh();
            InitEditorStyles();

            // Is sub window activated ?
            if (nfsi != null)
            {
                currentScrollPos = EditorGUILayout.BeginScrollView(currentScrollPos);
                nfsi.OnInspectorGUI(this);

                EditorGUILayout.EndScrollView();
                return;
            }

            if (!TitleBarGUI())
            {
                return;
            }

            // Custom style foldout
            currentScrollPos = EditorGUILayout.BeginScrollView(currentScrollPos);

            EditorGUILayout.BeginHorizontal(toolBarStyle);
            EditorGUILayout.LabelField("Project styles:", toolBarLabelStyle);
            GUILayout.FlexibleSpace();

            if (GUILayout.Button(GUIHelper.ContentFromEditor("New", "Toolbar Plus"), toolBarButtonStyle))
            {
                nfsi = new NewFolderStyleInspector(null, false);
            }
            EditorGUILayout.EndHorizontal();

            GUILayout.BeginVertical(styleListBackgroundStyle);
            GUILayout.Space(6);
            ButtonGrid.ButtonAction styleAction = customStyles.DrawGrid();
            if (styleAction != null)
            {
                if (styleAction.IsLeftClick)
                {
                    ApplyStyle((StyleGrid.StyleElement)styleAction.ClickedElement);
                }
                else
                {
                    GenericMenu menu = new GenericMenu();
                    menu.AddItem(new GUIContent("Create variant"), false, CreateVariant, (StyleGrid.StyleElement)styleAction.ClickedElement);
                    menu.AddItem(new GUIContent("Edit"), false, EditStyle, (StyleGrid.StyleElement)styleAction.ClickedElement);
                    menu.AddItem(new GUIContent("Delete"), false, AskDeleteStyle, (StyleGrid.StyleElement)styleAction.ClickedElement);
                    menu.ShowAsContext();
                }
            }
            GUILayout.Space(2);
            GUILayout.EndVertical();

            EditorGUILayout.BeginHorizontal(toolBarStyle);
            GUILayout.FlexibleSpace();

            /*if (GUILayout.Button("Download Style packs", toolBarButtonStyle))
             * {
             *      //nfsi = new NewFolderStyleInspector();
             * }*/
            EditorGUILayout.EndHorizontal();

            EditorGUILayout.EndScrollView();
        }
示例#2
0
        /// <summary>
        /// Define window layout
        /// </summary>
        /// <param name="fI"></param>
        public void OnInspectorGUI(FolderInspector fI)
        {
            InitTextures();

            //// Header
            GUILayout.BeginHorizontal(FolderInspector.titleBarStyle);

            string     headerTitle      = (editStyle != null ? " Edit" : " New") + " style: ";
            GUIContent folderGuiContent = GUIHelper.ContentFromAssets(headerTitle, ResourceUtil.TexturesPath + "/folder_icon_16.png");

            GUILayout.Label(folderGuiContent);
            GUILayout.FlexibleSpace();

            // Name field
            GUILayout.BeginHorizontal();
            GUILayout.Label("Name:", FolderInspector.titleBarLabelStyle);
            string newStyleName = EditorGUILayout.TextField(styleName, FolderInspector.titleBarTextFieldStyle, GUILayout.ExpandWidth(false), GUILayout.Width(150.0f));

            if (!styleName.Equals(newStyleName))
            {
                styleName  = newStyleName;
                nameEdited = true;
            }

            GUILayout.EndHorizontal();
            EditorGUILayout.EndHorizontal();

            ColorGUI();


            // Icons
            IconGUI();

            GUILayout.Space(2);


            //// Preview
            // Real time change pixels

            if (PreferencesUI.settings.useNewUI)
            {
                UpdateTextureColor(folderOriginalTexture64, folderTexture64, -7, 2, 96, 80, 16, 24, 2.0F);
                UpdateTextureColor(folderOriginalTexture16, folderTexture16, 1, 3, 15, 13, 2, 3, 0.25F);

                Vector2Int offset = GetClampedBigIconOffset();
                UpdateTextureColor(folderOriginalIcon24, folderIcon24, 32 + offset.x - 3, 14 - offset.y + 1, 48, 40, 8, 16, 1.0F);

                offset = GetClampedSmallIconOffset();
                UpdateTextureColor(folderOriginalIcon10, folderIcon10, 6 + offset.x + 1, -offset.y + 3, 15, 13, 2, 3, 0.25F);
            }
            else
            {
                UpdateTextureColor(folderOriginalTexture64, folderTexture64, 3, 7, 56, 50, 3, 10, 1.0F);
                UpdateTextureColor(folderOriginalTexture16, folderTexture16, 2, 3, 15, 13, 0, 1, 0.25F);

                Vector2Int offset = GetClampedBigIconOffset();
                UpdateTextureColor(folderOriginalIcon24, folderIcon24, 32 + offset.x + 3, 14 - offset.y + 6, 56, 50, 4, 10, 1.0F);

                offset = GetClampedSmallIconOffset();
                UpdateTextureColor(folderOriginalIcon10, folderIcon10, 6 + offset.x + 2, -offset.y + 3, 15, 13, 0, 1, 0.25F);
            }

            GUILayout.BeginVertical();
            PreviewGUI();

            //// Button pannel
            ControlsGUI(fI);
            GUILayout.EndVertical();
        }