示例#1
0
        public Form1()
        {
            this.DoubleBuffered = true;
            flag           = false;
            this.totalTime = 0;
            InitializeComponent();
            balls = new Balls(MousePosition);
            Random random = new Random();

            while (balls.redBalls.Count < 2)
            {
                int  x       = random.Next(20, this.Width - 20);
                int  y       = random.Next(20, this.Height - 20);
                bool touches = false;
                foreach (RedBall ball in balls.redBalls)
                {
                    touches = ball.Touches(x, y);
                    if (touches)
                    {
                        break;
                    }
                }
                if (!touches)
                {
                    RedBall ball = new RedBall(new Point(x, y));
                    balls.redBalls.Add(ball);
                }
            }
        }
示例#2
0
        private void timer1_Tick(object sender, EventArgs e)
        {
            balls.Move(this.Width, this.Height, MousePosition);
            balls.blueBall.Move(Control.MousePosition);
            timerCounter++;

            if (timerCounter % 10 == 0)
            {
                totalTime++;
            }

            if (timerCounter >= 50)
            {
                Random  random = new Random();
                int     x      = random.Next(20, this.Width - 20);
                int     y      = random.Next(20, this.Height - 20);
                RedBall red    = new RedBall(new Point(x, y));
                balls.AddBall(red);
                timerCounter = 0;
            }
            this.CountRedBox.Text = balls.redBalls.Count.ToString();
            TimeSpan ts = TimeSpan.FromSeconds(totalTime);

            this.toolStripTimeValue.Text = ts.ToString(@"hh\:mm\:ss");
            Invalidate(true);
        }
示例#3
0
 public bool IsItHit(RedBall redBall)
 {
     return(((Location.X - redBall.Location.X) * (Location.X - redBall.Location.X) +
             (Location.Y - redBall.Location.Y) * (Location.Y - redBall.Location.Y)) < 2 * 2 * Radius * Radius);
 }
示例#4
0
 public void AddBall(RedBall ball)
 {
     redBalls.Add(ball);
 }