public FullscreenVideoGamePhase(ImprovedVideoPlayer ivp) { Rectangle screen = Root.Screen; Player = ivp; rectVideo = new Rectangle(screen.Width / 2 - Player.Video.Width / 2, screen.Height / 2 - Player.Video.Height / 2, Player.Video.Width, Player.Video.Height); rectVideo = Utilities.ScaleRectangle(new Rectangle(screen.X + 3, screen.Y + 3, screen.Width - 6, screen.Height - 6), rectVideo.Width, rectVideo.Height, false); }