public override void OnLevelLoaded(LoadMode mode) { if (mode == LoadMode.LoadGame || mode == LoadMode.NewGame) { LoadTool.Load(); } }
public void OnEnabled() { if (HelpersExtensions.InGame) { LoadTool.Load(); } #if DEBUG TestsExperiments.Run(); #endif }
public override void OnLevelUnloading() { LoadTool.Release(); }
public void OnDisabled() { LoadTool.Release(); }