public override void OnLevelUnloading()
        {
            if (_automaticBulldozer != null)
            {
                _automaticBulldozer.Destroy();
            }

            _automaticBulldozer = null;
            base.OnLevelUnloading();
        }
 public override void OnLevelLoaded(LoadMode mode)
 {
     _automaticBulldozer = new AutomaticBulldozer();
     base.OnLevelLoaded(mode);
 }