public static void Init() { ConfigUnityVersionPopWindow window = GetWindow <ConfigUnityVersionPopWindow>("设置Unity路径"); window.minSize = new Vector2(400, 100); window.maxSize = new Vector2(450, 150); window.ShowPopup(); }
/// <summary> /// 设置Unity版本 /// </summary> private void ConfigUnityVersion() { ConfigUnityVersionPopWindow.Init(); }