private static void CreateWavesWithImage() { var asb = new AutoStereogramBuilder(1024, 768, 3); asb.AddSphere(-0.2, -0.2, 1.6, 0.025); asb.AddSphere(-0.2, -0.2, 1.4, 0.025); asb.AddSurface(WavesSurfaceFunc, 2.3, 1.7); Bitmap bitmap = (Bitmap)Image.FromFile(GetPathAtAssemblyLocation("input\\hi.png")); asb.AddModelByDepthMap(bitmap, new Point3D { X = 0.1, Y = -0.3, Z = 1.8 }, new Vector3D { X = 1, Y = 0.5, Z = -1 }, new Vector3D { X = -0.5, Y = 1, Z = -1 }, new Vector3D { X = 1, Y = 1, Z = 1 }, 0.8, 0.8, 0.05); Bitmap backgroundImage = (Bitmap)Image.FromFile(GetPathAtAssemblyLocation("input\\background.jpg")); asb.GenerateBitmap(backgroundImage).Save(GetPathAtAssemblyLocation("output\\hello.jpg"), ImageFormat.Jpeg); }
private static void CreateSurface() { var asb = new AutoStereogramBuilder(1024, 768, 3); asb.AddSurface((x, y) => 2 + Math.Sin(Math.Sqrt(x * x + y * y) * 40 + Math.Atan2(y, x)) * 0.25 / (4 * Math.Sqrt(x * x + y * y) + 1), 2.25, 1.75); asb.GenerateBitmap().Save(GetPathAtAssemblyLocation("output\\surface.gif"), ImageFormat.Gif); }
private static void CreateObjectsAtTwoSides() { var asb = new AutoStereogramBuilder(1680, 1050, 3); asb.AddHorizontalPlane(2); asb.AddHorizontalPlane(1.8, (x, y, z) => (x - asb.Width / 2) * (x - asb.Width / 2) / 0.8 + (y - asb.Height / 2) * (y - asb.Height / 2) / 0.4 <= 1); asb.AddHorizontalPlane(asb.Width * 0.35, asb.Width * 0.65, asb.Height * 0.35, asb.Height * 0.65, -0.2); asb.AddSphere(asb.Width / 2, asb.Height / 2, -0.25, 0.03); asb.GenerateBitmap().Save(GetPathAtAssemblyLocation("output\\twosides.gif"), ImageFormat.Gif); }
private static void CreateSpheres(int subpixelsCount) { var asb = new AutoStereogramBuilder(1024, 768, subpixelsCount); asb.AddHorizontalPlane(2); asb.AddSphere(asb.Width / 2, asb.Height / 2, 1.7, 0.25); asb.AddSphere(asb.Width / 2 - 0.25, asb.Height / 2 - 0.25, 1.85, 0.15); asb.AddSphere(asb.Width / 2 + 0.4, asb.Height / 2, 1.7, 0.1); asb.AddSphere(asb.Width / 2 + 0.1, asb.Height / 2 - 0.05, 1.3, 0.05); asb.GenerateBitmap().Save(GetPathAtAssemblyLocation(string.Format("output\\spheres{0}.gif", subpixelsCount)), ImageFormat.Gif); }
private static void CreatePipe() { var asb = new AutoStereogramBuilder(1024, 768, 3); asb.AddHorizontalPlane(2); List <Circle3D> circles = new List <Circle3D>(); for (double x = -0.18; x < 0.55; x += 0.003) { circles.Add(new Circle3D { Center = new Point3D { X = x, Y = 0.1 + Math.Sin(x * 50) * 0.2, Z = 1.5 + Math.Cos(x * 50) * 0.2 }, Radius = 0.04 + x * 0.03 }); } CreatePipe(asb, circles); asb.GenerateBitmap().Save(GetPathAtAssemblyLocation("output\\pipe.gif"), ImageFormat.Gif); }
private static void CreatePipe(AutoStereogramBuilder asb, List <Circle3D> circles, Vector3D firstDirection = null) { List <Point3D> prevPoints = null; Vector3D v1 = null, v2 = null; if (firstDirection == null) { firstDirection = circles[1].Center - circles[0].Center; } for (int n = 0; n < circles.Count; n++) { if (n == 0) { GetSomeOrthonormalizedVectors(firstDirection, out v1, out v2); } else { GetNextOrthonormalizedVectors((n == 1 ? firstDirection : circles[n - 1].Center - circles[n - 2].Center).Normalize(), (circles[n].Center - circles[n - 1].Center).Normalize(), v1, v2, out v1, out v2); } List <Point3D> points = GetCirclePoints(circles[n].Center, circles[n].Radius, v1, v2); if (prevPoints != null) { for (int m = 0; m < points.Count; m++) { Point3D p1 = points[m], p2 = prevPoints[m], p3 = points[(m + 1) % points.Count], p4 = prevPoints[(m + 1) % points.Count]; asb.AddPolygon(new Point3D[] { p1, p2, p3 }); asb.AddPolygon(new Point3D[] { p2, p3, p4 }); } } prevPoints = points; } }
private static void CreateFigures() { var asb = new AutoStereogramBuilder(1024, 768, 3); asb.AddHorizontalPlane(2); Vector3D v1 = new Vector3D { X = 1, Y = 0, Z = 0 }; for (int n = 0; n < 4; n++) { Vector3D v2 = new Vector3D { X = 0, Y = Math.Cos(n * Math.PI / 8), Z = -Math.Sin(n * Math.PI / 8) }; Vector3D v3 = new Vector3D { X = 0, Y = Math.Sin(n * Math.PI / 8), Z = Math.Cos(n * Math.PI / 8) }; // hexagonal prism Point3D[] prismUpperPoints = new Point3D[6], prismLowerPoints = new Point3D[6]; for (int m = 0; m < 6; m++) { prismUpperPoints[m] = new Point3D { X = -0.2 + n * 0.25, Y = -0.2, Z = 1.7 } +v1 *Math.Sin(m / 3.0 *Math.PI) * 0.1 + v2 * Math.Cos(m / 3.0 * Math.PI) * 0.1 - v3 * 0.05; prismLowerPoints[m] = new Point3D { X = -0.2 + n * 0.25, Y = -0.2, Z = 1.7 } +v1 *Math.Sin(m / 3.0 *Math.PI) * 0.1 + v2 * Math.Cos(m / 3.0 * Math.PI) * 0.1 + v3 * 0.05; } asb.AddPolygon(prismUpperPoints); asb.AddPolygon(prismLowerPoints); for (int m = 0; m < 6; m++) { asb.AddPolygon(new Point3D[] { prismLowerPoints[m], prismUpperPoints[m], prismUpperPoints[(m + 1) % 6], prismLowerPoints[(m + 1) % 6] }); } // cylinder asb.AddCylinder(new Point3D { X = -0.2 + n * 0.25, Y = 0.1, Z = 1.7 } -v3 * 0.1, new Point3D { X = -0.2 + n * 0.25, Y = 0.1, Z = 1.7 } +v3 * 0.1, 0.08); // octahedron Point3D octahedronCenter = new Point3D { X = -0.2 + n * 0.25, Y = 0.4, Z = 1.7 }; Point3D octahedronUpperPoint = octahedronCenter - v3 * 0.1 * Math.Sqrt(2), octahedronLowerPoint = octahedronCenter + v3 * 0.1 * Math.Sqrt(2); Point3D[] octahedronMiddlePoints = new Point3D[] { octahedronCenter + v1 * 0.1 + v2 * 0.1, octahedronCenter - v1 * 0.1 + v2 * 0.1, octahedronCenter - v1 * 0.1 - v2 * 0.1, octahedronCenter + v1 * 0.1 - v2 * 0.1 }; for (int m = 0; m < 4; m++) { asb.AddPolygon(new Point3D[] { octahedronUpperPoint, octahedronMiddlePoints[m], octahedronMiddlePoints[(m + 1) % 4] }); asb.AddPolygon(new Point3D[] { octahedronLowerPoint, octahedronMiddlePoints[m], octahedronMiddlePoints[(m + 1) % 4] }); } } asb.GenerateBitmap().Save(GetPathAtAssemblyLocation("output\\figures.gif"), ImageFormat.Gif); }