internal void Add(ServerLog log) { bool isMainChanged; if (serverSet == null) { serverSet = new ServerSet(log); isMainChanged = true; } else { serverSet.Add(log, out isMainChanged); } if (isMainChanged) { onServerChange(serverSet); } }
internal void Add(Log log, bool isLoaded) { if (serverSet == null) { serverSet = new ServerSet(log); } else if (serverSet.Server == null) { serverSet.Server = log; } else { serverSet.Add(log); } if (isLoaded) { onServerChange(serverSet); } }