private int GetUpgradeLevelRequirementForBuidlingType(Buildings.AnimalBuildingType type) { if (type == Buildings.AnimalBuildingType.BARN) { return(ModConfig.Instance.BarnRequiredUpgradeLevel); } else if (type == Buildings.AnimalBuildingType.COOP) { return(ModConfig.Instance.CoopRequiredUpgradeLevel); } return(0); }
private int GetUpgradeLevelRequirementForBuidlingType(Buildings.AnimalBuildingType type) { switch (type) { case Buildings.AnimalBuildingType.BARN: return(config.BarnRequiredUpgradeLevel); case Buildings.AnimalBuildingType.COOP: return(config.CoopRequiredUpgradeLevel); default: return(0); } }