/**method for testing if user login is correct */ public void ValidateLogin() { exit = true; try { this.CreateServerSocket();//creates server socket while (exit == true) { this.WaitForConnection(); //wait for a connection //multithreaded connection management----------------------------------- ThreadMgr threadMgr = new ThreadMgr(this.GetSocket()); Thread thread = new Thread(new ThreadStart(threadMgr.Run)); thread.Name = "Socket Server"; thread.Start(); //----------------------------------------- } } catch (Exception e) { throw new ServerConnectionException(e.ToString()); } }
} //default constructor /**method for testing if user login is correct */ public void ValidateLogin() { exit = true; try { this.CreateServerSocket();//creates server socket while (exit == true) { this.WaitForConnection(); //wait for a connection //multithreaded connection management----------------------------------- ThreadMgr threadMgr = new ThreadMgr(this.GetSocket()); Thread thread = new Thread(new ThreadStart(threadMgr.Run)); thread.Name = "Socket Server"; thread.Start(); //----------------------------------------- } } catch (Exception e) { throw new ServerConnectionException(e.ToString()); } }//end validate login method