private Command RegisterCommandPrivate(string name, CommandBase commandHandler, bool toolbarOnly) { Command vscommand = null; try { vscommand = mPlugin.Commands.Item(Absname(name), -1); return(vscommand); } catch (System.ArgumentException) { } Log.Info("Registering the command {0} from scratch", name); object[] contextGuids = new object[] { }; int commandStatus = (int)vsCommandStatus.vsCommandStatusSupported + (int)vsCommandStatus.vsCommandStatusEnabled; if (0 == commandHandler.IconIndex) { vscommand = mPlugin.Commands.AddNamedCommand2(mPlugin.AddIn, name, name /*commandHandler.Name*/, commandHandler.Tooltip, true, -1, ref contextGuids, commandStatus, (int)vsCommandStyle.vsCommandStyleText, vsCommandControlType.vsCommandControlTypeButton); } else { int style = (int)vsCommandStyle.vsCommandStylePictAndText; if (toolbarOnly) { style = (int)vsCommandStyle.vsCommandStylePict; } vscommand = mPlugin.Commands.AddNamedCommand2(mPlugin.AddIn, name, name /*commandHandler.Name*/, commandHandler.Tooltip, false, commandHandler.IconIndex, ref contextGuids, commandStatus, style, vsCommandControlType.vsCommandControlTypeButton); } // Register the graphics controls for this command as well. // First let the command itself have a stab at register whatever it needs. // Then by default we always register ourselves in the main toolbar of the application. if (!commandHandler.RegisterGUI(vscommand, mCommandBar, toolbarOnly)) { } return(vscommand); }
private Command RegisterCommandPrivate(string name, CommandBase commandHandler, bool toolbarOnly) { Command vscommand = null; try { vscommand = mPlugin.Commands.Item(Absname(name), -1); return vscommand; } catch(System.ArgumentException) { } Log.Info("Registering the command {0} from scratch", name); object[] contextGuids = new object[] { }; int commandStatus = (int)vsCommandStatus.vsCommandStatusSupported + (int)vsCommandStatus.vsCommandStatusEnabled; if(0 == commandHandler.IconIndex) { vscommand = mPlugin.Commands.AddNamedCommand2(mPlugin.AddIn, name, name/*commandHandler.Name*/, commandHandler.Tooltip, true, -1, ref contextGuids, commandStatus, (int)vsCommandStyle.vsCommandStyleText, vsCommandControlType.vsCommandControlTypeButton); } else { int style = (int)vsCommandStyle.vsCommandStylePictAndText; if(toolbarOnly) { style = (int)vsCommandStyle.vsCommandStylePict; } vscommand = mPlugin.Commands.AddNamedCommand2(mPlugin.AddIn, name, name/*commandHandler.Name*/, commandHandler.Tooltip, false, commandHandler.IconIndex, ref contextGuids, commandStatus, style, vsCommandControlType.vsCommandControlTypeButton); } // Register the graphics controls for this command as well. // First let the command itself have a stab at register whatever it needs. // Then by default we always register ourselves in the main toolbar of the application. if(!commandHandler.RegisterGUI(vscommand, mCommandBar, toolbarOnly)) { } return vscommand; }
private OleMenuCommand RegisterCommandPrivate(CommandBase commandHandler, bool toolbarOnly) { OleMenuCommand vscommand = null; uint cmdId = 0; try { Command existingCmd = mPlugin.Commands.Item(commandHandler.CanonicalName, -1); cmdId = (uint)existingCmd.ID; } catch (System.ArgumentException) { } if (cmdId == 0) { Log.Info("Registering the command {0} from scratch", commandHandler.Name); int result = mPlugin.ProfferCommands.AddNamedCommand(mPackageGuid, mCmdGroupGuid, commandHandler.CanonicalName, out cmdId, commandHandler.CanonicalName, commandHandler.CanonicalName, commandHandler.Tooltip, null, 0, (uint)commandHandler.IconIndex, 0, 0, null); } if (cmdId != 0) { OleMenuCommandService menuCommandService = mPlugin.MenuCommandService; CommandID commandID = new CommandID(mCmdGroupGuid, (int)cmdId); vscommand = new OleMenuCommand(OleMenuCommandCallback, commandID); vscommand.BeforeQueryStatus += this.OleMenuCommandBeforeQueryStatus; menuCommandService.AddCommand(vscommand); mCommandsById[cmdId] = commandHandler; } // Register the graphics controls for this command as well. // First let the command itself have a stab at register whatever it needs. // Then by default we always register ourselves in the main toolbar of the application. if (!commandHandler.RegisterGUI(vscommand, mCommandBar, toolbarOnly)) { } return(vscommand); }
private OleMenuCommand RegisterCommandPrivate(CommandBase commandHandler, bool toolbarOnly) { OleMenuCommand vscommand = null; uint cmdId = 0; try { Command existingCmd = mPlugin.Commands.Item(commandHandler.CanonicalName, -1); cmdId = (uint)existingCmd.ID; } catch(System.ArgumentException) { } if (cmdId == 0) { Log.Info("Registering the command {0} from scratch", commandHandler.Name); int result = mPlugin.ProfferCommands.AddNamedCommand(mPackageGuid, mCmdGroupGuid, commandHandler.CanonicalName, out cmdId, commandHandler.CanonicalName, commandHandler.CanonicalName, commandHandler.Tooltip, null, 0, (uint)commandHandler.IconIndex, 0, 0, null); } if (cmdId != 0) { OleMenuCommandService menuCommandService = mPlugin.MenuCommandService; CommandID commandID = new CommandID(mCmdGroupGuid, (int)cmdId); vscommand = new OleMenuCommand(OleMenuCommandCallback, commandID); vscommand.BeforeQueryStatus += this.OleMenuCommandBeforeQueryStatus; menuCommandService.AddCommand(vscommand); mCommandsById[cmdId] = commandHandler; } // Register the graphics controls for this command as well. // First let the command itself have a stab at register whatever it needs. // Then by default we always register ourselves in the main toolbar of the application. if(!commandHandler.RegisterGUI(vscommand, mCommandBar, toolbarOnly)) { } return vscommand; }