public void AddEventSchQueue(ScriptData ID, string FunctionName, DetectParams[] qParams, EventPriority priority, params object[] param) { QueueItemStruct QIS = new QueueItemStruct { EventsProcData = new ScriptEventsProcData(), ID = ID, functionName = FunctionName, llDetectParams = qParams, param = param, VersionID = Interlocked.Read(ref ID.VersionID), State = ID.State, CurrentlyAt = null }; if (ID == null || ID.Script == null || ID.IgnoreNew) return; if (!ID.SetEventParams(QIS)) // check events delay rules return; ScriptEvents.Enqueue(QIS); long threadCount = Interlocked.Read(ref scriptThreadpool.nthreads); if (threadCount == 0 || threadCount < (ScriptEvents.Count + (SleepingScriptEventCount/2))*EventPerformance) { scriptThreadpool.QueueEvent(eventLoop, 2); } }
/// <summary> /// Handles piping the proper stuff to The script engine for touching /// Including DetectedParams /// </summary> /// <param name="part"></param> /// <param name="child"></param> /// <param name="offsetPos"></param> /// <param name="remoteClient"></param> /// <param name="surfaceArgs"></param> public void touch_start(ISceneChildEntity part, ISceneChildEntity child, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs) { // Add to queue for all scripts in ObjectID object Dictionary<UUID, DetectParams> det = new Dictionary<UUID, DetectParams>(); if (!CoalescedTouchEvents.TryGetValue(part.LocalId, out det)) det = new Dictionary<UUID, DetectParams>(); DetectParams detparam = new DetectParams {Key = remoteClient.AgentId}; detparam.Populate(part.ParentEntity.Scene); detparam.LinkNum = child.LinkNum; if (surfaceArgs != null) { detparam.SurfaceTouchArgs = surfaceArgs; } det[remoteClient.AgentId] = detparam; CoalescedTouchEvents[part.LocalId] = det; ScriptData[] datas = ScriptEngine.ScriptProtection.GetScripts(part.UUID); if (datas == null || datas.Length == 0) return; string functionName = "touch_start"; object[] param = new Object[] {new LSL_Types.LSLInteger(det.Count)}; foreach (ScriptData ID in datas) { m_scriptEngine.AddToScriptQueue(ID, functionName, new List<DetectParams>(det.Values).ToArray(), EventPriority.FirstStart, param); } }
public EventParams(string eventName, Object[] eventParams, DetectParams[] detectParams) { EventName = eventName; Params = eventParams; DetectParams = detectParams; }