public static OSDMap TeleportAgent(int DrawDistance, AgentCircuitData circuit, AgentData data, uint TeleportFlags, GridRegion destination, UUID requestingRegion) { OSDMap llsdBody = new OSDMap { {"DrawDistance", DrawDistance}, {"Circuit", circuit.ToOSD()}, {"TeleportFlags", TeleportFlags}, {"AgentData", data.ToOSD()}, {"Region", destination.ToOSD()} }; return buildEvent("TeleportAgent", llsdBody, circuit.AgentID, requestingRegion); }
public static OSDMap ArrivedAtDestination(UUID AgentID, int DrawDistance, AgentCircuitData circuit, UUID requestingRegion) { OSDMap llsdBody = new OSDMap { {"AgentID", AgentID}, {"DrawDistance", DrawDistance}, {"Circuit", circuit.ToOSD()} }; return buildEvent("ArrivedAtDestination", llsdBody, AgentID, requestingRegion); }
public static OSDMap CrossAgent(GridRegion crossingRegion, Vector3 pos, Vector3 velocity, AgentCircuitData circuit, AgentData cAgent, UUID RequestingRegion) { OSDMap llsdBody = new OSDMap { {"Pos", pos}, {"Vel", velocity}, {"Region", crossingRegion.ToOSD()}, {"Circuit", circuit.ToOSD()}, {"AgentData", cAgent.ToOSD()} }; return buildEvent("CrossAgent", llsdBody, circuit.AgentID, RequestingRegion); }