示例#1
0
        public override void ValidateProperty(SerializedProperty property)
        {
            MinValueAttribute minValueAttribute = PropertyUtility.GetAttribute <MinValueAttribute>(property);

            if (property.propertyType == SerializedPropertyType.Integer)
            {
                if (property.intValue < minValueAttribute.MinValue)
                {
                    property.intValue = (int)minValueAttribute.MinValue;
                }
            }
            else if (property.propertyType == SerializedPropertyType.Float)
            {
                if (property.floatValue < minValueAttribute.MinValue)
                {
                    property.floatValue = minValueAttribute.MinValue;
                }
            }
            else
            {
                string warning = minValueAttribute.GetType().Name + " can be used only on int or float fields";
                EditorDrawUtility.DrawHelpBox(warning, MessageType.Warning, logToConsole: true, context: PropertyUtility.GetTargetObject(property));
            }
        }
示例#2
0
        public override void DrawProperty(SerializedProperty property)
        {
            EditorDrawUtility.DrawHeader(property);

            if (property.isArray)
            {
                if (!this.reorderableListsByPropertyName.ContainsKey(property.name))
                {
                    ReorderableList reorderableList = new ReorderableList(property.serializedObject, property, true, true, true, true)
                    {
                        drawHeaderCallback = (Rect rect) =>
                        {
                            EditorGUI.LabelField(rect, string.Format("{0}: {1}", property.displayName, property.arraySize), EditorStyles.label);
                        },

                        drawElementCallback = (Rect rect, int index, bool isActive, bool isFocused) =>
                        {
                            var element = property.GetArrayElementAtIndex(index);
                            rect.y += 2f;

                            EditorGUI.PropertyField(new Rect(rect.x, rect.y, rect.width, EditorGUIUtility.singleLineHeight), element);
                        }
                    };

                    this.reorderableListsByPropertyName[property.name] = reorderableList;
                }

                this.reorderableListsByPropertyName[property.name].DoLayoutList();
            }
            else
            {
                string warning = typeof(ReorderableListAttribute).Name + " can be used only on arrays or lists";
                EditorDrawUtility.DrawHelpBox(warning, MessageType.Warning, logToConsole: true, context: PropertyUtility.GetTargetObject(property));

                EditorDrawUtility.DrawPropertyField(property);
            }
        }
示例#3
0
        public override void ApplyPropertyMeta(SerializedProperty property, MetaAttribute metaAttribute)
        {
            InfoBoxAttribute infoBoxAttribute = (InfoBoxAttribute)metaAttribute;

            UnityEngine.Object target = PropertyUtility.GetTargetObject(property);

            if (!string.IsNullOrEmpty(infoBoxAttribute.VisibleIf))
            {
                FieldInfo conditionField = ReflectionUtility.GetField(target, infoBoxAttribute.VisibleIf);
                if (conditionField != null &&
                    conditionField.FieldType == typeof(bool))
                {
                    if ((bool)conditionField.GetValue(target))
                    {
                        this.DrawInfoBox(infoBoxAttribute.Text, infoBoxAttribute.Type);
                    }

                    return;
                }

                MethodInfo conditionMethod = ReflectionUtility.GetMethod(target, infoBoxAttribute.VisibleIf);
                if (conditionMethod != null &&
                    conditionMethod.ReturnType == typeof(bool) &&
                    conditionMethod.GetParameters().Length == 0)
                {
                    if ((bool)conditionMethod.Invoke(target, null))
                    {
                        this.DrawInfoBox(infoBoxAttribute.Text, infoBoxAttribute.Type);
                    }

                    return;
                }

                string warning = infoBoxAttribute.GetType().Name + " needs a valid boolean condition field or method name to work";
                EditorDrawUtility.DrawHelpBox(warning, MessageType.Warning, logToConsole: true, context: PropertyUtility.GetTargetObject(property));
            }
            else
            {
                this.DrawInfoBox(infoBoxAttribute.Text, infoBoxAttribute.Type);
            }
        }
        public override void DrawProperty(SerializedProperty property)
        {
            EditorDrawUtility.DrawPropertyField(property);

            if (property.propertyType == SerializedPropertyType.ObjectReference)
            {
                if (property.objectReferenceValue != null)
                {
                    Texture2D previewTexture = AssetPreview.GetAssetPreview(property.objectReferenceValue);
                    if (previewTexture != null)
                    {
                        ShowAssetPreviewAttribute showAssetPreviewAttribute = PropertyUtility.GetAttribute <ShowAssetPreviewAttribute>(property);
                        int width  = Mathf.Clamp(showAssetPreviewAttribute.Width, 0, previewTexture.width);
                        int height = Mathf.Clamp(showAssetPreviewAttribute.Height, 0, previewTexture.height);

                        GUILayout.Label(previewTexture, GUILayout.MaxWidth(width), GUILayout.MaxHeight(height));
                    }
                    else
                    {
                        string warning = property.name + " doesn't have an asset preview";
                        EditorDrawUtility.DrawHelpBox(warning, MessageType.Warning, logToConsole: true, context: PropertyUtility.GetTargetObject(property));
                    }
                }
            }
            else
            {
                string warning = property.name + " doesn't have an asset preview";
                EditorDrawUtility.DrawHelpBox(warning, MessageType.Warning, logToConsole: true, context: PropertyUtility.GetTargetObject(property));
            }
        }