void OnEnable() { userNodeFolder = EditorPrefs.GetString(UserNodeFolderKey, ""); if (userNodeFolder == "") { userNodeFolder = DefaultNodeFolder; } if (window != null) { // no need to reconstruct everything return; } window = GetWindow <OhBehaveEditorWindow>(); window.titleContent = new GUIContent("OhBehave!"); try { if (EditorStyles.helpBox == null) { //EditorStyle not yet initialized return; } } catch (System.Exception) { //EditorStyle not yet initialized return; } CreateStyles(); if (zoomer == null) { zoomer = new EditorZoomer(); } if (treeBlueprint != null) { treeBlueprint.ConstructNodes(); zoomer.Reset(treeBlueprint.zoomerSettings); } }
public bool Open(OhBehaveAI ohBehaveAI) { currentAIBehaviour = ohBehaveAI; treeBlueprint = GetBlueprintFor(ohBehaveAI); if (treeBlueprint == null) { Repaint(); return(false); } treeBlueprint.ohBehaveAI = ohBehaveAI; treeBlueprint.ConstructNodes(); if (zoomer != null) { zoomer.Reset(treeBlueprint.zoomerSettings); } window.Show(); Repaint(); return(true); }