private static void OnFuelChanged( IStaticWorldObject objectManufacturer, FuelBurningState state, CraftingQueue byproductsCraftQueue, ManufacturingConfig config) { if (!config.IsProduceByproducts) { return; } var currentByproductRecipe = byproductsCraftQueue.QueueItems.FirstOrDefault()?.Recipe as Recipe.RecipeForManufacturingByproduct; var newByproductRecipe = config.MatchRecipeForByproduct(state.CurrentFuelItemType); if (currentByproductRecipe == newByproductRecipe) { return; } byproductsCraftQueue.Clear(); if (newByproductRecipe != null) { CraftingMechanics.ServerStartCrafting( objectManufacturer, null, byproductsCraftQueue, newByproductRecipe, // unlimited count countToCraft: ushort.MaxValue); } }