public static object CalculateHabValue2(Planet Planet, Race Race) { int num4 = 0; int num = 0; int num5 = 0; int num3 = 0; if (Race.CentreGravity == 0xff) { num = 0x2710; } else if (Planet.Gravity > Race.CentreGravity) { if (Planet.Gravity > Race.HighGravity) { num = Race.HighGravity - Planet.Gravity; if (num < -15) { num4 = -15; } else { num4 += num; } } else { num = (int) Math.Round((double) (100.0 - Conversion.Int((double) ((((double) (Planet.Gravity - Race.CentreGravity)) / ((double) (Race.HighGravity - Race.CentreGravity))) * 100.0)))); } } else if (Planet.Gravity < Race.LowGravity) { num = Race.LowGravity - Planet.Gravity; if (num < -15) { num4 = -15; } else { num4 += num; } } else { num = (int) Math.Round((double) (100.0 - Conversion.Int((double) ((((double) (Race.CentreGravity - Planet.Gravity)) / ((double) (Race.CentreGravity - Race.LowGravity))) * 100.0)))); } if (Race.CentreTemperature == 0xff) { num5 = 0x2710; } else if (Planet.Gravity > Race.CentreTemperature) { if (Planet.Temperature > Race.HighTemperature) { num5 = Race.HighTemperature - Planet.Temperature; if (num5 < -15) { num4 = -15; } else { num4 += num5; } } else { num5 = (int) Math.Round((double) (100.0 - Conversion.Int((double) ((((double) (Planet.Temperature - Race.CentreTemperature)) / ((double) (Race.HighTemperature - Race.CentreTemperature))) * 100.0)))); } } else if (Planet.Temperature < Race.LowTemperature) { num5 = Race.LowTemperature - Planet.Temperature; if (num5 < -15) { num4 = -15; } else { num4 += num5; } } else { num5 = (int) Math.Round((double) (100.0 - Conversion.Int((double) ((((double) (Race.CentreTemperature - Planet.Temperature)) / ((double) (Race.CentreTemperature - Race.LowTemperature))) * 100.0)))); } if (Race.CentreRadiation == 0xff) { num3 = 0x2710; } else if (Planet.Radiation > Race.CentreRadiation) { if (Planet.Radiation > Race.HighRadiation) { num3 = Race.HighRadiation - Planet.Radiation; if (num3 < -15) { num4 = -15; } else { num4 += num3; } } else { num3 = (int) Math.Round((double) (100.0 - Conversion.Int((double) ((((double) (Planet.Radiation - Race.CentreRadiation)) / ((double) (Race.HighRadiation - Race.CentreRadiation))) * 100.0)))); } } else if (Planet.Radiation < Race.LowRadiation) { num3 = Race.LowRadiation - Planet.Radiation; if (num3 < -15) { num4 = -15; } else { num4 += num3; } } else { num3 = (int) Math.Round((double) (100.0 - Conversion.Int((double) ((((double) (Race.CentreRadiation - Planet.Radiation)) / ((double) (Race.CentreRadiation - Race.LowRadiation))) * 100.0)))); } if (num4 < 0) { return num4; } return Conversion.Int((double) (Math.Sqrt(((double) (((num * num) + (num5 * num5)) + (num3 * num3))) / 3.0) + 0.9)); }
public static object CalculateHabValue2(Planet Planet, Race Race) { int num4 = 0; int num = 0; int num5 = 0; int num3 = 0; if (Race.CentreGravity == 0xff) { num = 0x2710; } else if (Planet.Gravity > Race.CentreGravity) { if (Planet.Gravity > Race.HighGravity) { num = Race.HighGravity - Planet.Gravity; if (num < -15) { num4 = -15; } else { num4 += num; } } else { num = (int)Math.Round((double)(100.0 - Conversion.Int((double)((((double)(Planet.Gravity - Race.CentreGravity)) / ((double)(Race.HighGravity - Race.CentreGravity))) * 100.0)))); } } else if (Planet.Gravity < Race.LowGravity) { num = Race.LowGravity - Planet.Gravity; if (num < -15) { num4 = -15; } else { num4 += num; } } else { num = (int)Math.Round((double)(100.0 - Conversion.Int((double)((((double)(Race.CentreGravity - Planet.Gravity)) / ((double)(Race.CentreGravity - Race.LowGravity))) * 100.0)))); } if (Race.CentreTemperature == 0xff) { num5 = 0x2710; } else if (Planet.Gravity > Race.CentreTemperature) { if (Planet.Temperature > Race.HighTemperature) { num5 = Race.HighTemperature - Planet.Temperature; if (num5 < -15) { num4 = -15; } else { num4 += num5; } } else { num5 = (int)Math.Round((double)(100.0 - Conversion.Int((double)((((double)(Planet.Temperature - Race.CentreTemperature)) / ((double)(Race.HighTemperature - Race.CentreTemperature))) * 100.0)))); } } else if (Planet.Temperature < Race.LowTemperature) { num5 = Race.LowTemperature - Planet.Temperature; if (num5 < -15) { num4 = -15; } else { num4 += num5; } } else { num5 = (int)Math.Round((double)(100.0 - Conversion.Int((double)((((double)(Race.CentreTemperature - Planet.Temperature)) / ((double)(Race.CentreTemperature - Race.LowTemperature))) * 100.0)))); } if (Race.CentreRadiation == 0xff) { num3 = 0x2710; } else if (Planet.Radiation > Race.CentreRadiation) { if (Planet.Radiation > Race.HighRadiation) { num3 = Race.HighRadiation - Planet.Radiation; if (num3 < -15) { num4 = -15; } else { num4 += num3; } } else { num3 = (int)Math.Round((double)(100.0 - Conversion.Int((double)((((double)(Planet.Radiation - Race.CentreRadiation)) / ((double)(Race.HighRadiation - Race.CentreRadiation))) * 100.0)))); } } else if (Planet.Radiation < Race.LowRadiation) { num3 = Race.LowRadiation - Planet.Radiation; if (num3 < -15) { num4 = -15; } else { num4 += num3; } } else { num3 = (int)Math.Round((double)(100.0 - Conversion.Int((double)((((double)(Race.CentreRadiation - Planet.Radiation)) / ((double)(Race.CentreRadiation - Race.LowRadiation))) * 100.0)))); } if (num4 < 0) { return(num4); } return(Conversion.Int((double)(Math.Sqrt(((double)(((num * num) + (num5 * num5)) + (num3 * num3))) / 3.0) + 0.9))); }