示例#1
0
        /// <summary>
        /// 构造函数,单纯显示树形
        /// </summary>
        /// <param name="currentNode">当前区域</param>
        public AreaTree(area currentNode)//单纯显示树形
        {
            this.area = currentNode;

            List <area> allNodes = IareaEx.getEntityList().Where(p => Convert.ToInt32(p.parentid) == currentNode.id).ToList(); //获取属于这个节点的子节点

            foreach (area a in allNodes)                                                                                       //遍历当前节点下的所有子节点
            {
                AreaTree tn = new AreaTree(a);
                this.children.Add(tn);//递归创建子节点
            }
        }
示例#2
0
 /// <summary>
 /// 构造函数,返回树形区域信息并且勾选已有区域
 /// </summary>
 /// <param name="currentNode"></param>
 /// <param name="arealist">已拥有区域</param>
 public AreaTree(area currentNode, List <area> arealist)
 {
     this.area     = currentNode;
     this.arealist = arealist;
     if (currentNode != null)
     {
         List <area> allNodes = IareaEx.getEntityList().Where(p => Convert.ToInt32(p.parentid) == currentNode.id).ToList(); //获取属于这个节点的子节点
         foreach (area an in allNodes)                                                                                      //遍历当前节点下的所有子节点
         {
             AreaTree at = new AreaTree(an, arealist);
             at.@checked = false;
             if (arealist.Where(p => p.id == an.id).Count() > 0)
             {
                 at.@checked = true;
             }
             this.children.Add(at);//递归创建子节点
         }
     }
 }