/// <summary> /// Create a new player_stats object. /// </summary> /// <param name="retro_id">Initial value of the retro_id property.</param> /// <param name="season">Initial value of the season property.</param> /// <param name="vs_pitcher_side">Initial value of the vs_pitcher_side property.</param> public static player_stats Createplayer_stats(global::System.String retro_id, global::System.Int32 season, global::System.String vs_pitcher_side) { player_stats player_stats = new player_stats(); player_stats.retro_id = retro_id; player_stats.season = season; player_stats.vs_pitcher_side = vs_pitcher_side; return(player_stats); }
/// <summary> /// Create a new player_stats object. /// </summary> /// <param name="player_id">Initial value of the player_id property.</param> /// <param name="bat_side">Initial value of the bat_side property.</param> /// <param name="count_balls">Initial value of the count_balls property.</param> /// <param name="count_strikes">Initial value of the count_strikes property.</param> /// <param name="pitch_type">Initial value of the pitch_type property.</param> public static player_stats Createplayer_stats(global::System.Int32 player_id, global::System.String bat_side, global::System.Int32 count_balls, global::System.Int32 count_strikes, global::System.String pitch_type) { player_stats player_stats = new player_stats(); player_stats.player_id = player_id; player_stats.bat_side = bat_side; player_stats.count_balls = count_balls; player_stats.count_strikes = count_strikes; player_stats.pitch_type = pitch_type; return player_stats; }
/// <summary> /// Deprecated Method for adding a new object to the player_stats EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToplayer_stats(player_stats player_stats) { base.AddObject("player_stats", player_stats); }
/// <summary> /// Create a new player_stats object. /// </summary> /// <param name="retro_id">Initial value of the retro_id property.</param> /// <param name="season">Initial value of the season property.</param> /// <param name="vs_pitcher_side">Initial value of the vs_pitcher_side property.</param> public static player_stats Createplayer_stats(global::System.String retro_id, global::System.Int32 season, global::System.String vs_pitcher_side) { player_stats player_stats = new player_stats(); player_stats.retro_id = retro_id; player_stats.season = season; player_stats.vs_pitcher_side = vs_pitcher_side; return player_stats; }