public Player(Spacecraft spaceCraft,short life,KeyBatch keyBatch) { this.spaceCraft = spaceCraft; this.life = life; this.keyBatch = keyBatch; score = 0; currentWeapon = 1;//Weapon no 1 weapon2Ammo = 0; }
public Player(Vector2 SpaceCraftPosition, KeyBatch keyBatch) : this(new Spacecraft(SpaceCraftPosition),3,keyBatch) { }