private void DetectShipToMeteorCollisions() { if (!_ship.IsActive) { return; } for (int meteorIndex = 0; meteorIndex < _meteors.Count; meteorIndex++) { if (_meteors[meteorIndex].CollidesWithShip(_ship)) { _meteors[meteorIndex].IsActive = false; GameManager.RaiseMeteorHit(_meteors[meteorIndex]); BlowUpShip(); } } }
private void DetectShipToMeteorCollisions() { if (!_ship.IsActive) { return; } for (int meteorIndex = 0; meteorIndex < _meteors.Count; meteorIndex++) { if (_meteors[meteorIndex].CollidesWithShip(_ship)) { _meteors[meteorIndex].IsActive = false; GameManager.RaiseMeteorHit(_meteors[meteorIndex]); BlowUpShip(); System.IO.Stream str = Properties.Resources.mySoundFile; System.Media.SoundPlayer snd = new System.Media.SoundPlayer("bang_6.wav"); snd.Play(); } } }