public Form1() { InitializeComponent(); bmp = new Bitmap(pictureBox1.Width, pictureBox1.Height); g = Graphics.FromImage(bmp); pictureBox1.Image = bmp; brushwhite = new SolidBrush(Color.White); brushred = new SolidBrush(Color.Red); brushgreen = new SolidBrush(Color.Green); brushyellow = new SolidBrush(Color.Yellow); brushblue = new SolidBrush(Color.Blue); aster1 = new MyAsters(180, 200); aster2 = new MyAsters(220, 450); aster3 = new MyAsters(800, 170); aster4 = new MyAsters(610, 510); ship = new SpaceShip(492, 325); bullet = new MyBullet(492, 240); gun = new MyGun(490, 325); star1 = new MyStars(50, 110); star2 = new MyStars(400, 60); star3 = new MyStars(650, 100); star4 = new MyStars(880, 275); star5 = new MyStars(770, 400); star6 = new MyStars(865, 570); star7 = new MyStars(380, 500); star8 = new MyStars(70, 510); }
private void timer1_Tick(object sender, EventArgs e) { bmp = new Bitmap(pictureBox1.Width, pictureBox1.Height); g = Graphics.FromImage(bmp); g.FillRectangle(brushblue, 0, 0, pictureBox1.Width, pictureBox1.Height); pictureBox1.Image = bmp; x1++; y1++; if (x1 == Width) { x1 = 0; } if (y1 == Height) { y1 = 0; } x2++; y2--; if (x2 == Width) { x2 = 0; } if (y2 == 0) { y2 = Height; } x3--; y3++; if (x3 == 0) { x3 = Width; } if (y3 == Height) { y3 = 0; } x4--; y4--; if (x4 == 0) { x4 = Width; } if (y4 == 0) { y4 = Height; } aster1 = new MyAsters(x1, y1); aster2 = new MyAsters(x2, y2); aster3 = new MyAsters(x3, y3); aster4 = new MyAsters(x4, y4); a1++; b1++; if (a1 == Width) { a1 = 0; } if (b1 == Height) { b1 = 0; } a2--; b2++; if (a2 == 0) { a2 = Width; } if (b2 == Height) { b2 = 0; } a3++; b3++; if (a3 == Width) { a3 = 0; } if (b3 == Height) { b3 = 0; } a4--; b4--; if (a4 == 0) { a4 = Width; } if (b4 == 0) { b4 = Height; } a5--; b5++; if (a5 == 0) { a5 = Width; } if (b5 == Height) { b5 = 0; } a6--; b6--; if (a6 == 0) { a6 = Width; } if (b6 == 0) { b6 = Height; } a7++; b7--; if (a7 == Width) { a7 = 0; } if (b7 == 0) { b7 = Height; } a8++; b8--; if (a8 == Width) { a8 = 0; } if (b8 == 0) { b8 = Height; } star1 = new MyStars(a1, b1); star2 = new MyStars(a2, b2); star3 = new MyStars(a3, b3); star4 = new MyStars(a4, b4); star5 = new MyStars(a5, b5); star6 = new MyStars(a6, b6); star7 = new MyStars(a7, b7); star8 = new MyStars(a8, b8); c1++; c2--; if (c1 == Width) { c1 = 0; } if (c2 == 0) { c2 = Height; } bullet = new MyBullet(c1, c2); Paint1(); }