public static void OnMouse(int button, int wheel) { if (World.Player == null || !m_Enabled) { return; } ModKeys cur = ModKeys.None; int key = 0; switch (button) { case 0: if (wheel == 1) { // Wheel down key = -2; } else { // Wheel up key = -1; } break; case 1: key = -3; break; case 2: key = -4; break; case 3: key = -5; break; } if (KeyDown(Keys.ControlKey)) { cur |= ModKeys.Control; } if (KeyDown(Keys.Menu)) { cur |= ModKeys.Alt; } if (KeyDown(Keys.ShiftKey)) { cur |= ModKeys.Shift; } KeyData hk = Get(key, cur); if (hk != null) { hk.Callback(); } }
public static bool OnKeyDown(int key) { if (World.Player == null) { return(true); } ModKeys cur = ModKeys.None; if (KeyDown(Keys.ControlKey)) { cur |= ModKeys.Control; } if (KeyDown(Keys.Menu)) { cur |= ModKeys.Alt; } if (KeyDown(Keys.ShiftKey)) { cur |= ModKeys.Shift; } if (m_HK_En != null && m_HK_En.Key > 0 && m_HK_En.Mod == cur && (m_HK_En.Key == key || KeyDown((Keys)m_HK_En.Key))) { m_HK_En.Callback(); return(m_HK_En.SendToUO); } if (m_Enabled) { for (int i = 0; i < m_List.Count; i++) { KeyData hk = (KeyData)m_List[i]; if (hk.Mod == cur && hk.Key > 0) { if (hk.Key == key || KeyDown((Keys)hk.Key)) { if (Macros.MacroManager.AcceptActions) { Macros.MacroManager.Action(new Macros.HotKeyAction(hk)); } hk.Callback(); return(hk.SendToUO); } } } } return(true); }
public static bool OnKeyDown(int key, ModKeys mod) { if (World.Player == null) { return(true); } ModKeys cur = mod; if (KeyDown(Keys.ControlKey)) { cur |= ModKeys.Control; } if (KeyDown(Keys.Menu)) { cur |= ModKeys.Alt; } if (KeyDown(Keys.ShiftKey)) { cur |= ModKeys.Shift; } if (m_HK_En != null && m_HK_En.Key > 0 && m_HK_En.Mod == cur && (m_HK_En.Key == key || KeyDown((Keys)m_HK_En.Key))) { m_HK_En.Callback(); return(m_HK_En.SendToUO); } if (_hotKeyEnableToggle != null && _hotKeyEnableToggle.Key > 0 && _hotKeyEnableToggle.Mod == cur && (_hotKeyEnableToggle.Key == key || KeyDown((Keys)_hotKeyEnableToggle.Key))) { _hotKeyEnableToggle.Callback(); return(_hotKeyEnableToggle.SendToUO); } if (_hotKeyDisableToggle != null && _hotKeyDisableToggle.Key > 0 && _hotKeyDisableToggle.Mod == cur && (_hotKeyDisableToggle.Key == key || KeyDown((Keys)_hotKeyDisableToggle.Key))) { _hotKeyDisableToggle.Callback(); return(_hotKeyDisableToggle.SendToUO); } if (m_Enabled) { for (int i = 0; i < m_List.Count; i++) { KeyData hk = (KeyData)m_List[i]; if (hk.Mod == cur && hk.Key > 0) { if (hk.Key == key) { if (Macros.MacroManager.AcceptActions) { Macros.MacroManager.Action(new Macros.HotKeyAction(hk)); } ScriptManager.AddToScript($"hotkey '{hk.DispName}'"); hk.Callback(); return(hk.SendToUO); } } } // if pressed key didn't match a hotkey, check for any key currently down for (int i = 0; i < m_List.Count; i++) { KeyData hk = (KeyData)m_List[i]; if (hk.Mod == cur && hk.Key > 0) { if (KeyDown((Keys)hk.Key)) { if (Macros.MacroManager.AcceptActions) { Macros.MacroManager.Action(new Macros.HotKeyAction(hk)); } ScriptManager.AddToScript($"hotkey '{hk.DispName}'"); hk.Callback(); return(hk.SendToUO); } } } } return(true); }