bool Start() { ChessGame chessGame = new ChessGame(); Console.WriteLine("This chess game does not allow En Passant or Castling.\nThe game is won by capturing the king instead of getting checkmate.\nTherefore you can put your own king in check.\n"); chessGame.InitChessboard(); DisplayChessboard(chessGame); PlayChess(chessGame); return(ProgramTools.LoopGame()); }
void PlayChess(ChessGame chessGame) { while (!chessGame.checkmate) { Position fromPos = new Position(); Position toPos = new Position(); Console.WriteLine($"\n{chessGame.turn}'s turn:"); fromPos = ReadPosition("Enter a from-position: "); toPos = ReadPosition("Enter a to-position: "); while (!CheckMove(chessGame, fromPos, toPos)) { fromPos = ReadPosition("Enter a from-position: "); toPos = ReadPosition("Enter a to-position: "); } chessGame.DoMove(fromPos, toPos); Console.WriteLine(); DisplayChessboard(chessGame); } Console.WriteLine($"\nCongratulations {chessGame.turn}, you won!"); }