public Zone(string name, List<Card> startcards = null, Player owner = null) { Name = name; Owner = owner; WhatsHere = startcards; if (WhatsHere == null) WhatsHere = new List<Card>(); }
// Update is called once per frame public void Init(Player player) { _player = player; _player.MaxSpeed = 8; }
public void DeclarePlay(Player p) { OnPlayDeclared(new PlayEventArgs()); }
public void Init(Player player) { _player = player; }