public bool ForceEquipUpgrade(EquippableItem u) { foreach (EquippableItem upg in activeUpgrades) { if (u.GetType().Name.Equals(upg.GetType().Name)) { Owner.Message("You cannot equip two upgrades of the same type."); return(false); } } if (!CanEquip(u)) { return(false); } activeUpgrades.Add(u); if (HasInInventory(u)) { items.Remove(u); } u.Apply(); return(true); }
public void AddBasestatUpgrade(EquippableItem u) { bool contains = false; foreach (EquippableItem upg in BasestatUpgrades) { if (upg.GetType().Equals(u.GetType())) { upg.AddUpgradeProgress(u); contains = true; break; } } if (!contains && BasestatUpgrades.Count < BasestatCapacity) { BasestatUpgrades.Add(u); } }