private void ProcessManualPanning(ShipCamTargetValues targets) { if (Input.GetMouseButton(MouseButtonIndex)) { if (!ManualPanMode) { //set these before they will be affected buy setting the _manualTimeRemaining up. _manualParentPollTarget = GetParentPollTarget(targets); _manualPanTimeRemaining = ManualTime; _manualUpTarget = targets.UpTarget; } var vertical = Input.GetAxis("Mouse Y"); var horizontal = Input.GetAxis("Mouse X"); //Debug.Log("vertical: " + vertical); //Debug.Log("horizontal: " + horizontal); _manualParentPollTarget = Quaternion.AngleAxis(-RotationSpeed * vertical, _shipCam.Camera.transform.right) * transform.forward; _manualParentPollTarget = Quaternion.AngleAxis(RotationSpeed * horizontal, _shipCam.Camera.transform.up) * _manualParentPollTarget; _manualUpTarget = Quaternion.AngleAxis(-RotationSpeed * vertical, _shipCam.Camera.transform.right) * transform.up; _manualUpTarget = Quaternion.AngleAxis(RotationSpeed * horizontal, _shipCam.Camera.transform.up) * _manualUpTarget; //Debug.Log(_pollTarget); return; } _manualPanTimeRemaining -= Time.unscaledDeltaTime; }
private Vector3 GetCameraLocationTarget(ShipCamTargetValues automaticTargets) { var setbackDistance = ManualZoomMode ? _manualCameraLocOffset : 0; var offset = automaticTargets.CameraPollTarget * setbackDistance; return(automaticTargets.CameraLocationTarget + offset); }
public ShipCamTargetValues AddTo(ShipCamTargetValues b, float thisWeighting = 1, float bWeighting = 1) { var parentLocationTarget = this.ParentLocationTarget * thisWeighting + b.ParentLocationTarget * bWeighting; var parentPollTarget = this.ParentPollTarget * thisWeighting + b.ParentPollTarget * bWeighting; var cameraLocationTarget = this.CameraLocationTarget * thisWeighting + b.CameraLocationTarget * bWeighting; var cameraPollTarget = this.CameraPollTarget * thisWeighting + b.CameraPollTarget * bWeighting; var upTarget = this.UpTarget * thisWeighting + b.UpTarget * bWeighting; var cameraFieldOfView = this.CameraFieldOfView * thisWeighting + b.CameraFieldOfView * bWeighting; var referenceVelocity = this.ReferenceVelocity * thisWeighting + b.ReferenceVelocity * bWeighting; return(new ShipCamTargetValues(parentLocationTarget, parentPollTarget, cameraLocationTarget, cameraPollTarget, cameraFieldOfView, referenceVelocity, upTarget)); }
private Vector3 GetUpTarget(ShipCamTargetValues automaticTargets) { return(ManualPanMode ? _manualUpTarget : automaticTargets.UpTarget); }
private Vector3 GetParentPollTarget(ShipCamTargetValues automaticTargets) { return(ManualPanMode ? _manualParentPollTarget : automaticTargets.ParentPollTarget); }