// Use this for initialization void Start() { createdPanel = (GameObject)Instantiate(textPanel, transform); createdPanel.transform.position = new Vector3(0, 0, 0); createdPanel.transform.localPosition = new Vector3(0, 0, 0); Text[] textComponents = GetComponentsInChildren <Text>(); promptText = textComponents[0]; answerText = textComponents[1]; button = GetComponentInChildren <Button>(); button.onClick.AddListener(SubmitChoices); promptText.text = "Enter the address to connect to"; this.jndp = GetComponentInParent <GameManager>().jndp; }