private void FindReferences() { keyboardInputManager = FindObjectOfType <KeyboardInputManager>(); playerManager = FindObjectOfType <PlayerManager>(); powerUpRepository = FindObjectOfType <PowerUpRepository>(); powerUpManager = FindObjectOfType <PowerUpManager>(); asteroidsPooler = FindObjectOfType <AsteroidsPooler>(); asteroidSpawner = FindObjectOfType <AsteroidSpawner>(); asteroidSpritesRepository = FindObjectOfType <AsteroidSpritesRepository>(); enemyManager = FindObjectOfType <EnemyManager>(); uiManager = FindObjectOfType <UiManager>(); gameManager = FindObjectOfType <GameManager>(); }
void Awake() { var referenceManager = GlobalReferenceManager.ReferenceManager; asteroidSpritesRepository = referenceManager.asteroidSpritesRepository; }