protected override void Awake() { base.Awake(); rend = GetComponent <Renderer>(); animScr = GetComponent <CardInHandAnimation>(); apprn = GetComponent <BaseObjectAppearance>(); }
protected override void Awake() { base.Awake(); table = FindObjectOfType <Table>(); handPlane = FindObjectOfType <HandPlane>(); root = transform.parent.GetComponent <Transform>(); rend = GetComponent <Renderer>(); dndm = FindObjectOfType <DragAndDropManager>(); animScr = GetComponent <BaseObjectAnimation>(); apprn = GetComponent <BaseObjectAppearance>(); handPlaneCollider = GameObject.Find("HandPlane").GetComponent <Collider>(); coll = GetComponent <Collider>(); }