示例#1
0
        void Start()
        {
            chatText = GameObject.Find("Chat text").GetComponent<Text>();
            chatInput = GameObject.Find("Chat input").GetComponent<InputField>();

            playerInput = GetComponent<PlayerInput>();
        }
 public GroundedDownwardAttackState(PlayerController playerController, PlayerInput playerInput, PlayerData playerData, string animation) : base(playerController, playerInput, playerData, animation)
 {
     pData.AnimationLength.TryGetValue(animation, out animationLength);
     sound = Resources.Load <AudioClip>(@"Sounds/mage_knight_sword");
 }