public void Init(TextureSheet TexSheet) { m_LeftTile.Init(TexSheet); m_RightTile.Init(TexSheet); m_UpTile.Init(TexSheet); m_DownTile.Init(TexSheet); m_FrontTile.Init(TexSheet); m_BackTile.Init(TexSheet); }
public void Init(TextureSheet TexSheet) { m_LeftToRight.Init(TexSheet); m_FrontToBack.Init(TexSheet); }
public void Init(TextureSheet TexSheet) { m_Mesh = OriginMesh.GetClonedMesh(); m_Mesh.SetUV_quad(TexSheet.GetCoord(m_TexID)); }
public void Init(TextureSheet TexSheet) { m_Tile.Init(TexSheet);; }